I personally wish they'd stop making them until the game is fixed. 60% of our new content in the game has now been these pointless holiday events. It just feels like they're focussing too much on piddle-content that is easy so they can get content points with the players. Unfortunately they don't *count* for anything at this point in time as far as I'm concerned. Holiday events are things that developers make when there's nothing to do in downtime, for silly style points, and they don't feel like they affect release of any other component of the game. Now is not the time to be releasing holiday event after holiday event while the spell animations look like they do and the areas of real content are what they are.

Developmental points earned for:
Starlight celebration: 0
Valentione's day: 0
Heavensturn: 0
1-shot Fetch quests: 0

Time those took to create could have developed one solid, permanent area of content of value IMO. Feels like they're wasting their time and effort on so many things that don't matter in order because they're quick and easy when that's not what the game needs.

I think they should stop developing holiday events and quests with no goal-oriented ends until they develop content that does.