Page 73 of 74 FirstFirst ... 23 63 71 72 73 74 LastLast
Results 721 to 730 of 738
  1. #721
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kallera View Post
    It is a tool to use for a time and a place. I have no problem with various markers on the minimap. I have a bigger problem with many of them all over my screen as some sort of tacky arrow. I am not certain with names of them being in the screen, especially If it is for something I am supposed to be searching for, having the words "treasure coffer" or "excavation point" give away the location of a chest or a point that was knowingly positioned behind a feature (such as a altar) is simply one aspect of game design interfering with another.
    And if it's optional, like I said in my first post from which you derived this whole argument?

    Wait, my deja vu senses are tingling. I had this same conversation the other day. Are you the same a*****e who wasn't satisfied with challenging himself by turning off optional helpers and felt the need to dictate gaming preferences for everyone else too?

    Quote Originally Posted by Kallera View Post
    Do not have that decision in the hands of the player, and it would. *Otherwise everyone and their mother will demand it to be on,players as a whole tend to demand the path of least resistance from each other.
    *
    Quote Originally Posted by Wolfie View Post
    So we reached the conclusion of your argument.

    You don't care about your experience, you care about everyone elses' and want to have it be patently worse off for the people who disagree with your vision.
    Yes, you are.

    I really need to put you on ignore before I get an aneurysm.
    (1)
    Last edited by Wolfie; 12-12-2012 at 07:13 AM.

  2. #722
    Player
    mikoto_qc's Avatar
    Join Date
    Feb 2012
    Posts
    344
    Character
    Evil Mikoto
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    yes Lvl grinding was Fun. Exp. Party WAS the perfect place to
    A) Learn how to play your character
    B) Met new players and make new friends

    Now its more like a skill spam fest.
    (5)

  3. #723
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Wolfie View Post
    And if it's optional, like I said in my first post from which you derived this whole argument?
    My point is that the developers must make the decision on their end, not the players, as they are the ones developing the quests. I would rather their options be kept open, as in have different pointers for a spot or a area to search in instead of the exact spot each and every time. so that the quests that require it are more an adventure and less like being guided with a GPS intruding on my windshield.
    (0)
    Last edited by Kallera; 12-12-2012 at 07:49 AM.

  4. #724
    Player
    TomCarroll's Avatar
    Join Date
    Mar 2011
    Posts
    114
    Character
    Tom Carroll
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by mikoto_qc View Post
    yes Lvl grinding was Fun. Exp. Party WAS the perfect place to
    A) Learn how to play your character
    B) Met new players and make new friends

    Now its more like a skill spam fest.
    This is what we call an opinion. Let me argue both of those points.

    A. You did learn how to play your characters, but in many instances, you played differently in an XP party than you would in other instances.

    B. The number of friends you'd make from XP parties was negligible at best. Most of the time you'd be telling your LS how bad someone in your group was.

    If they're half as serious about instanced dungeons as they said they were, the "not enough party play" argument will become invalid.
    (3)

  5. #725
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kallera View Post
    My point is that the developers must make the decision on their end, not the players, as they are the ones developing the quests. I would rather their options be kept open, as in have different pointers for a spot or a area to search in instead of the exact spot each and every time. so that the quests that require it are more an adventure and less like being guided with a GPS intruding on my windshield.
    Holy ****, finding a ??? or the enemies you are suppose to kill for a exp quest isn't suppose to be a challenge. Its mindless grinding that is quest leveling people want it done quick and as fast as possible.

    The challenge in the game is the end game raids, not exp quests.
    (1)

  6. #726
    Player
    kazaran's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    635
    Character
    Elrond Peredhel
    World
    Seraph
    Main Class
    Gladiator Lv 50
    There is XI in 2.0. While the UI has the a typical bar system for the PC version, the controller interface will b e implemented as well.

    Some of the UI is still different. Some aspects of newer mmo's (newer then wow) will be there. Players will be happy.

    While questing is easir the XI and you won't need ffxiclopedia to do anything, It isn't as straight forward as you may think.

    I agree, it needs to feel like Final Fantasy. Have the story, cutscenes and feel of XI, but needs more streamlining. Wow didn't orginate everything itself and adapted from others. If WOW gamers want a wow clone, then they will be disappointed. FF fans won't as much.

    THe OP is right, we do not need a wow clone. Wow is outdated, and simplistic for the casual average person. XI needs to be challenging.
    (3)

  7. #727
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by TomCarroll View Post
    This is what we call an opinion. Let me argue both of those points.

    A. You did learn how to play your characters, but in many instances, you played differently in an XP party than you would in other instances.

    B. The number of friends you'd make from XP parties was negligible at best. Most of the time you'd be telling your LS how bad someone in your group was.

    If they're half as serious about instanced dungeons as they said they were, the "not enough party play" argument will become invalid.
    It's all rose tinted nostalgia or completely anecdotal. SMN's role was radically different between exp parties and end game, as was RDM and BRD. BLM didn't even level in parties or traditional ones, but was heavily used in end-game. PLD subbed WAR in parties, but subbed WHM or NIN for harder NMs. Same for NIN/WAR and NIN/DRK.
    (0)

  8. #728
    Player
    debola's Avatar
    Join Date
    Sep 2011
    Posts
    172
    Character
    Leo Vanhalen
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by TomCarroll View Post
    This is what we call an opinion. Let me argue both of those points.

    A. You did learn how to play your characters, but in many instances, you played differently in an XP party than you would in other instances.

    B. The number of friends you'd make from XP parties was negligible at best. Most of the time you'd be telling your LS how bad someone in your group was.

    If they're half as serious about instanced dungeons as they said they were, the "not enough party play" argument will become invalid.
    Counter:
    A. Exp parties are a great way to learn how to play your character, testing out nd getting used to ur new skills nd such, especially since the chance of a wipe is usually lower and ur usually there for a while.

    B. The people who you form LS with are usually people you first meet in exp parties, nd then grow relationships with, as far as i and most of the people in know are concerned.
    (0)

  9. #729
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by kazaran View Post
    THe OP is right, we do not need a wow clone.
    Modern UI and leveling via quests does not a WOW clone make.

    Wow is outdated, and simplistic for the casual average person.
    Patently false. Have you played it at all since 2005?
    (0)

  10. #730
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Zumi View Post
    Holy ****, finding a ??? or the enemies you are suppose to kill for a exp quest isn't suppose to be a challenge. Its mindless grinding that is quest leveling people want it done quick and as fast as possible.

    The challenge in the game is the end game raids, not exp quests.
    And this is why features of quest and level design should not be up to the players. You want it now, with no effort, because you want it over with. That is not conducive to the business goals, its not what keeps the subscriptions going for years, an important objective for subscription based games.
    (1)
    Last edited by Kallera; 12-12-2012 at 08:26 AM.

Page 73 of 74 FirstFirst ... 23 63 71 72 73 74 LastLast