i agree with rokien ..i don't like dungeon exp. what's so hard about keeping it all seperate. i like many groups around. bibiki bay, the dunes ftw, imps area, what have you. fun group leveling and tons of people there ..lol ghosts killing people, watching groups wipe, only part that might be pain is when they are too full. but that is a problem in it's own and i rather that then instances.
i don't mind repeating dungeons for gear, but i don't' want to level at same time in the same places. i don't want to do quests for exp, i want to exp all day with others and when i'm relaxing or bored slowly work on my quests, take the time and read them when i feel like it. all them cut scene stories in swtor was a waist i didn't read any all the way to max. besides lets not kid ourselves they are just stupid npc's or a head of npc waving around his hands, so what nothing huge to look at. a stick figure would of gave off the same function for it.
number one problem with mmo's they are catering to people who pretty much want to race to max level and then they are done, it's like yaay now i can just log in a few hours a week to do my endgame, my mom or wife won't beat on me or whatever. this isn't a mmo, you ruined the real mmo experience for everyone else.
what if the dungeons are tied to quest and story line and you get exp for completing those quests or storyline? If you want an amazing dungeon system look at guild wars 2 =D (sarcasm)i agree with rokien ..i don't like dungeon exp. what's so hard about keeping it all seperate. i like many groups around. bibiki bay, the dunes ftw, imps area, what have you. fun group leveling and tons of people there ..lol ghosts killing people, watching groups wipe, only part that might be pain is when they are too full. but that is a problem in it's own and i rather that then instances.
i don't mind repeating dungeons for gear, but i don't' want to level at same time in the same places. i don't want to do quests for exp, i want to exp all day with others and when i'm relaxing or bored slowly work on my quests, take the time and read them when i feel like it. all them cut scene stories in swtor was a waist i didn't read any all the way to max. besides lets not kid ourselves they are just stupid npc's or a head of npc waving around his hands, so what nothing huge to look at. a stick figure would of gave off the same function for it.
number one problem with mmo's they are catering to people who pretty much want to race to max level and then they are done, it's like yaay now i can just log in a few hours a week to do my endgame, my mom or wife won't beat on me or whatever. this isn't a mmo, you ruined the real mmo experience for everyone else.
"Thy life is a river to bear rapture and sorrow
To listen to suffer to entrust until tomorrow
In one fleeting moment, from the land doth life flow
Yet in one fleeting moment for the new leaf doth grow"
you miss understood what i just said there. i mean i don't want to level in said dungeon and exp grind in it too. i want dungeons to be dungeons and i want killing mobs for exp completely separate is what i mean. i don't mind standing in same spots. or pulling mobs rather then running. i loved ffxi style leveling. 6peoples, run to places together then kill for hours ..then go do dungeon or end game event after. go do missions seperatly, quests seperatly. adding quests in a dungeon is dumb. i hate that in warhammer, can we please do all the quests i need that too? no thanks, ok bye. meh. separate everything please.
i do want it like ffxi style, basically what we have now except get ride of the pl methods. sb grinds are fun and quick killing. that is perfect actually if stayed the top way to do it. i think they made a huge mistake trying to copy other mmo's with there quests and dungeon method.
So, you say that you DON'T want to race to max level, but then admit that you rush through the questing process. Why can't you slow down and savor the quests while you're leveling?i agree with rokien ..i don't like dungeon exp. what's so hard about keeping it all seperate. i like many groups around. bibiki bay, the dunes ftw, imps area, what have you. fun group leveling and tons of people there ..lol ghosts killing people, watching groups wipe, only part that might be pain is when they are too full. but that is a problem in it's own and i rather that then instances.
i don't mind repeating dungeons for gear, but i don't' want to level at same time in the same places. i don't want to do quests for exp, i want to exp all day with others and when i'm relaxing or bored slowly work on my quests, take the time and read them when i feel like it. all them cut scene stories in swtor was a waist i didn't read any all the way to max. besides lets not kid ourselves they are just stupid npc's or a head of npc waving around his hands, so what nothing huge to look at. a stick figure would of gave off the same function for it.
number one problem with mmo's they are catering to people who pretty much want to race to max level and then they are done, it's like yaay now i can just log in a few hours a week to do my endgame, my mom or wife won't beat on me or whatever. this isn't a mmo, you ruined the real mmo experience for everyone else.
And when you don't read quest text, of course the NPCs are just stick figures waving their arms around. Watch Shakespeare with the sound off, and you'll find much the same thing.
You choose your own level of immersion, bro.
you do choose your own level of immersion, but you can't chose to still level the grind way if it is changed. i don't need to read the quests if i don't want to. savoring that part isn't my enjoyment. doing stuff like jenki, or farming nm's for good gear b4 you move forward cause the exp leveling is long enough to care what your wearing, that i like. reading the same stuff from every mmo isn't savoring to me. i will do it if it's separated, i read every quest in ffxi. i never read warhammers or gw2's or tera's or swtors even though for swtor i tried to savor it as you call it and after few hours i was like f'this. keeping them separated only give people twice the stuff to do and savor and enjoy.So, you say that you DON'T want to race to max level, but then admit that you rush through the questing process. Why can't you slow down and savor the quests while you're leveling?
And when you don't read quest text, of course the NPCs are just stick figures waving their arms around. Watch Shakespeare with the sound off, and you'll find much the same thing.
You choose your own level of immersion, bro.
False.
"Guys I need to AFK, my baby is awake"
"THIS IS THE LEVEL OF IMMERSION THAT I REQUIRE FROM AN ONLINE GAME! I DO ENJOY RELYING ON OTHERS TO LEVEL MY JOBS UP!"
If you could grind mobs solo in XI at the same rate you could grind in parties, I bet anything that 75% of people would have done that instead. You're kidding yourself if you think you weren't rushing to level cap in XI; every god damn party was about getting the best XP/hour...
i didn't say i didn't rush to level in ffxi, it still took a full year to hit rank 75. my first day when the game launched i spent in city though doing quests, running around with others even that were doing the same quests. then i finally went outside to kill my first bunny outside of sandy. i treated ffxi like an RPG, it was my first mmo and i played it cause it was a FF title.False.
"Guys I need to AFK, my baby is awake"
"THIS IS THE LEVEL OF IMMERSION THAT I REQUIRE FROM AN ONLINE GAME! I DO ENJOY RELYING ON OTHERS TO LEVEL MY JOBS UP!"
If you could grind mobs solo in XI at the same rate you could grind in parties, I bet anything that 75% of people would have done that instead. You're kidding yourself if you think you weren't rushing to level cap in XI; every god damn party was about getting the best XP/hour...
also people who afk in ffxi usually didn't go afk for longer then 5mins, any longer and /kick. it was way easy to replace them and have someone there b4 they even got back from afk. that or we all took a break cause it probably ment we was running for at least an hour or 2, not 5mins into getting to camp.
but your right, if it was doable solo ..no one would party. that is the problem with mmo's today. they need to force party play. that is why tanaka's 15man party grinds were awesome and just needed a huge fixing.
and like rokien said it's a mmo, we are supposed to be online playing together. if not make even endgame solo, so everyone doesn't need to depend on people leaving after 1 run. i'd be done with a mmo in a month if it was all solo cause i'd just play 16hrs a day by myself and others wouldn't be the cause of failures. people are the whole point. i'm not paying 16bucks for an offline game a month. i have a ps3 cause i refuse to pay monthly for online gaming like the 360 has. fuk all that.
Last edited by strallaalaa; 10-21-2012 at 01:59 PM.
That can happen with any party.....False.
"Guys I need to AFK, my baby is awake"
"THIS IS THE LEVEL OF IMMERSION THAT I REQUIRE FROM AN ONLINE GAME! I DO ENJOY RELYING ON OTHERS TO LEVEL MY JOBS UP!"
If you could grind mobs solo in XI at the same rate you could grind in parties, I bet anything that 75% of people would have done that instead. You're kidding yourself if you think you weren't rushing to level cap in XI; every god damn party was about getting the best XP/hour...
You should have to rely on people, it's an mmo, unlike gw2 where you don't even have to talk to anyone, heck I haven't talked to anyone in that game yet and I'm level 60
FALSE
I did not rush to level cap, nor did I on FFXIV. I didn't create parties(wich I created 98% of mine) were they focused on getting best exp an hour, I built my parties on stability so if one does go afk, we could keep going. I created my partys for quality. They were all successful, and everyone loved my parties, they were not the fastest, but we always kept at a good pace.
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