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  1. #1
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
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    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Gramul View Post
    Never heard that one before. Points for being so original. A time machine, how clever. he he ho ho ha ha.
    Such as all the beat-the-dead-horse arguments around here are so original as well?

    The rest of the post doesn't target you, Gramul, but I just had to retort against that statement.

    At least provide some manner of perspective and evidence instead of all the 'I want...I need...I'm a veteran so I'm entitled...' attitude that is beginning to ripen around these forums.

    Am I concerned about ARR? Yes, of course. But do I find the need to express every whinge about what I may find will ruin my experience, even before I've had such that experience? Do I find the need to know every last detail of the game before it comes out, down to how many polygons the grass is made of? Do I find the need to exaggerate common rumours and assumptions and use them as 'facts'?

    I may be a rookie when it comes to MMOs, but I have friends interested in FFXIV - some are following ARR news because -gasp- they are actually hooked in by the information! About how different ARR sounds to their current MMOs! Accordingly, the reason for their excitement is because they feel like they've been hit with a lot of information during the past recent times; they noted the transparency of the details for FFXIV being far beyond what their other MMOs were before release.

    Perspective, people. Just because we're been playing and gaining information progressively doesn't mean people who just discovered it won't - there's a major difference between the perspective of current players viewing a reconstruction on a daily basis compared to outside strangers who are only now noticing the new framework of the structure.
    (2)

  2. #2
    Player
    Starlord's Avatar
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    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by whoopeeragon View Post
    I'm surprised so many of you have apparently obtained a time machine to fully understand and experience the game to its fullest to be putting out such highly informative and indicative opinions on the exact nature of this game against others. Please do give me the number of the manufacturer.
    I kinda wish people would read your sig more :/. I hate these personal attacks lately, it's like "If SE won't give me my information, I will personally attack someone until I get my information".
    (4)

  3. #3
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Ricky View Post
    my god man I think you are taking this a little seriously
    If this isn't the place to talk about MMO game experience and how it relates to 14 in depth, where is?
    We spent the last 2 years patiently wating to see how Square could save this game. No duh we're going to take it a little seriously.

    Come on.
    (6)

  4. #4
    Player
    Gokulo's Avatar
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    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    462
    Character
    Teisha Linne
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Regardless of what SE is trying to do, XIV is going in the wrong direction.
    You know it all, don't you?
    (2)

  5. #5
    Player
    Gokulo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    462
    Character
    Teisha Linne
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Abused-wife mentality or something like that
    (4)

  6. #6
    Player
    Cynthis's Avatar
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    Nov 2011
    Location
    Gridania
    Posts
    576
    Character
    Cynthis Ravenbrook
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Sadly, it's the world we live in. Games, and entertainment in general, has become so expensive to make that companies as a rule don't dare to gamble on something unique. What percentage of games are not sequels or spin-offs from other games, movies, books or any other existing content? What percentage of movies?

    While I suppose it is true that creativity has always come from the fringes and in small scale, we now live in an age where that is all but drowned out.
    (4)

  7. #7
    Player
    BruceyBruceyBangBang's Avatar
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    Mar 2011
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    Ul'dah
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    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Why does FFXI need to be the subject that we keep coming back to in this discussion? I'd like to point out first, a really large majority of the player base --or at least the player base at the first couple of player polls-- do not discuss on the official forums. This is a voice that will not be heard by many who frequent here. Maybe it's a case of out of sight; out of mind, but they are out there.

    However, let's get back to why we bring up FFXI so much. This is something I've learned through the process of this game failing and on the road to being redeveloped. I've noticed, in the beginning, that I was looking quite forward to their next installment and felt like a kid again. I remembered running through Sarutabaruta leveling my BLM and it being the first Summerfest killing Rabai and running to the zone lines away from Yaguto. Then later, probably a week later knowing FFXI's progression, gathering all the BLM I could find to kill worms in The Maze of Shakhrami and warning them to be very conservative on using Stonega as it might hit another worm or Goblin with it's back turned.

    I thought of these things then I played FFXIV. Maybe not for the same reasons, but I was incredibly let down. The game changed and was being salvaged with a new Director/Producer then an outline was made which completely changed what I had originally visioned the game to be and the feeling it would give me. However, I started to think differently than how I see most other players think. I thought of why I didn't feel the same way as I anticipated, rather than, what the game was or wasn't doing to make me feel how I wanted to feel. Then I remembered, I'm not a kid anymore.

    I'm not terribly young where I have more free time and use that time to have more fun and form lasting impressions on a game as I would now. This is what we call nostalgia. Things are always better when you were younger. All of the, "In my day..." tales have a point to them indirectly and that point is, things are just way more fun when you are young. Understanding this was the best lesson going into ARR or any other MMO new to the market. I think if people just started to accept FFXIV is never going to give you the same feelings your last MMO gave you, we can have a discussion that holds ideas with more substance and creativity.

    You will never get that feeling you got 10 years ago back, ever. You are not who you were 10 years ago. You just need to let that go and grow with whats new.
    (9)
    Last edited by BruceyBruceyBangBang; 10-19-2012 at 03:49 PM.

  8. #8
    Player
    Ruisu's Avatar
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    Jul 2011
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    Ul'Dah
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    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by BruceyBruceyBangBang View Post
    This is what we call nostalgia.
    As right as you are, brace for the shitstorm.
    (3)

  9. #9
    Player

    Join Date
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    Ul'dah
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    Quote Originally Posted by BruceyBruceyBangBang View Post
    -blah-.
    This thread isn't about ffxi, I just brought it up as a point. Though to get to your point, FFXI is still there, i can log on right now if i wanted to and get the same feeling as I did a year or so ago. It's not about "nostalgia" for one FFXI is still there, and I can play it. I've never asked FFXIV to be like FFXI, I've only stated and asked WHY THE HELL DIDN'T THEY DO IT AS THERE BASE FOR 1.0 or 2.0! Instead of other games that don't last, do I even have to name them?

    The only thing I want back from FFXI is not the world, not the characters, but the community and the sense of adventure. These other mmos don't let you have that adventure for reasons; Quest hubs, Big Question mark markers, level of mobs, ! THIS MOB AGROS DON'T GO NEAR IT!, instances everywhere. It's not an adventure if the company is telling you where to go and what to do. FFXI didn't hold your hand, Galaxies didn't hold your hand. Every mmo now, doesn't let you go off the beaten path, because now you can complete an mmo by completing each area. Completed this area? AWESOME, go to the next and complete that.

    This is why I'm REALLY looking forward to archage(though sadly it will be another 2 years before it gets over here, because that's how korean mmos work).

    Sure mobs were tedious to grind, but so are quests, and even more so in my opinion, because you are still killing mobs, but you have to put in that extra leg work, also they tell you what to kill not you asking, would it be better to kill this or this at my level, what about other areas?

    FFXI had it's flaws, nobody never denied it, people love ffxi for different reasons, some endgame, others the world, and me? Well me, it was the sense of adventure every time I turned it on, and doing random stuff with my friends, whether that be camp an nm, find a new cool place to hang out, story, finding random quests, farming, getting gear, unlocking areas, whatever order I want.

    Now you are going to say, you can do that in 2.0, sure you can, but you know what is going to get my attention, because I'm a completionist, I see that question mark, and I have to do it, I want it gone! Also, it's not me going my own direction it's the games direction, yoshis direction, guiding me on what I should do, instead of me deciding on what to do.

    FFXI is dated, combat is terrible, same with 2.0 (auto attack, blah), after playing tera, teras combat is amazing, and really engaging. Though as I said before, it's telling me what to do, guiding me though the game, just like gw2, rift, wow, any other game you can think of. I bring up ffxi for the reasons I said above, I could care less about the world the music, I just want another game that I can get lost in once again, that's what I'm looking for, and that's why I think FFXIV should be more like FFXI in hopes for that to happen again.


    Lets also not forget that mmos now, are single player games with multiplayer aspects.
    (9)
    Last edited by Rokien; 10-19-2012 at 04:31 PM.

  10. #10
    Player
    Ruisu's Avatar
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    Jul 2011
    Location
    Ul'Dah
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    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Rokien View Post
    These other mmos don't let you have that adventure for reasons; Quest hubs, Big Question mark markers, level of mobs, ! THIS MOB AGROS DON'T GO NEAR IT!, instances everywhere.
    So you want poor dated game design? Sorry, I don't like wandering around for hours just to speak to one NPC to talk around for hours to speak to another NPC just to speak to another NPC to spend hours looking for one cryptic well hidden dungeon and complete the quest in a matter of days.

    Quote Originally Posted by Rokien View Post
    It's not an adventure if the company is telling you where to go and what to do.
    They're not telling you to do anything with this setup, if anything, shit like level caps is the company forcing you to do something in a particular manner.

    Quote Originally Posted by Rokien View Post
    FFXI is dated, combat is terrible, same with 2.0 (auto attack, blah), after playing tera, teras combat is amazing, and really engaging.
    Funny, your profile says you're a lancer. If you're relying on auto-attack as a means of anything but getting TP, you're pretty awful at your job. You should be weaponskilling at least 80% of the battle, and even then you're hitting Throw to gain TP faster. TERA's combat grows stale very fast. Good as it may be it's incredibly repetitive because the lack of abilities in general. Blade and Soul is far worse with this problem. But hey if mashing a button to hit = fun for you, then go play one of those stale games instead of trying to ruin this one.

    Quote Originally Posted by Rokien View Post
    Though as I said before, it's telling me what to do, guiding me though the game, just like gw2, rift, wow, any other game you can think of. I bring up ffxi for the reasons I said above, I could care less about the world the music, I just want another game that I can get lost in once again, that's what I'm looking for, and that's why I think FFXIV should be more like FFXI in hopes for that to happen again.
    So you want an MMO to get lost in, but the world isn't a factor in that? Cool, you have no idea what you're talking about.

    Quote Originally Posted by Rokien View Post
    Lets also not forget that mmos now, are single player games with multiplayer aspects.
    All of the fucking content in FFXIV right now requires a party. All of it. I cannot just go to hamlet to join in because I need 7 more people. I can't solo Garuda. I can't solo Nael Hard. I cannot solo HNMs. I can't even fucking get into Toto-Rak without getting another person. Where's the singleplayer aspect at?

    You have no idea what you're talking about anymore Rokien. Just stop.

    Quote Originally Posted by RudyFails View Post
    You know, I just really fucking hate when people try to tell me that what I find fun, isn't fun because they say so.

    The same goes for people who try to tell me that what I find fun isn't. LOL MODERN MMO PLAYERS LOVE THEIR HANDS BEING HELD.
    (17)

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