Quote Originally Posted by Maxthunder View Post
Leveing any job 1-50 should take aplayer 3 mnths, and from 50-99 another 3 months. total time to level cap 6 months period, this way a new game isnt top heavy as XIV is now currently. Power level if its stays and also if level sync is added, they need to add weapon skill levels. Now this will put a wrench in the works of those that level sync to cap as well as those that power leveled to cap by means of your weapon is below your current level, now you need to go back and skill it up and hopefully learn a thing or too in the process. Currently it is so easy to do anything that endgame players cant even play the job they are on in the content, and this is becoming an issue.
-Add weapon skill levels. & Forced leveln groups/parties

Very good point. Yoshi you need to bring these 2 features, from (XI), back to this game(ARR). It will slow people down and they will have to learn there class in the process. Even if they rush to lvl cap they have to go back and skill up their weapon proficiency. It will also add a layer to the game experience. (Not even joking)

Parties will make a strong community and allow players to play their job like a good old fashion FF jrpg game. This will also add a layer to the user's game experience.