While I appreciate that Square took the route of fixing their product as opposed to screwing over customers who purchased it (Lookin' at you APB), I'm disappointed they took such a baby-with-the-bathwater approach and scrapped the few concepts and ideas they had going for them

What was wrong with 1.0? Well

Poor, rushed world design
Major server and UI issues
Lack of content
Class homogenization and lack of identity
A few bugs here and there

Which of those issues necessitated gutting their entire foundation, replacing it with the barest of most uninspired cop outs? The servers were set to be replaced, the world was being redesigned, the class overhaul worked wonders (I still feel the jobs were completely unnecessary), content was being produced, bugs were being patched, and the UI looked promising. Why couldn't we have had all of that...with 1.0's slower paced, deliberate combat, sense of progression, and realistic fantasy aesthetic? Why was all of that given up? It wasn't bad or detrimental, it was different. It worked well, the only issue people really having being sever related, which was fixed regardless!

They could have made a well polished MMO that played like it's own game, and instead we got a well polished MMO that plays like everything else.