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  1. #1
    Player

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    There is nothing inherently wrong with questing, however the way many MMOs choose to deliver them is really stupid. From everything SE have told us, ARR will play host to hundred of mediocre/skippable quests which players will spam as though they were a chore. Rokien is right, this isn't fun.

    It might be a standard, but let's try raise the bar a bit, ok?
    (31)


  2. #2
    Player
    CSLionheart's Avatar
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    Mar 2011
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    Ul'dah
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    200
    Character
    Coyote Siegmund
    World
    Hyperion
    Main Class
    Lancer Lv 100
    (14)

  3. #3
    Player
    Gramul's Avatar
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    Mar 2011
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    Eisen Gramul
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    Hyperion
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    Blacksmith Lv 90
    Quote Originally Posted by CSLionheart View Post
    And just where do you think you're going?

    Quote Originally Posted by fusional View Post
    if you think ARR is copying "everything WoW does" this conversation is over with, because i can't even begin to take you seriously anymore.
    Oh, it's not about what he thinks exactly, it's about what the populous sees for 2.0.
    Will it really seem like anything different from the base standard? Enough to keep people attached or even interested?
    (5)
    Last edited by Gramul; 10-19-2012 at 07:25 AM.

  4. #4
    Player
    fusional's Avatar
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    Nov 2011
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    Character
    Veto Bahamut
    World
    Fenrir
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    Archer Lv 1
    Quote Originally Posted by Gramul View Post
    Oh, it's not about what he thinks exactly, it's about what the populous sees for 2.0.
    Will it really seem like anything different from the base standard? Enough to keep people attached or even interested?
    then the populous either never played WoW or are overreacting based on an in irrational internalized bias. i raided in WoW for years and nothing i've seen in the concept art, screenshots, videos, live letters or any other media has even begun to strike me as overly similar to a game i'm deeply familiar with. there are a few passing similarities, but nearly every MMO suffers from that- and it's not because they're copying WoW (as many of these elements existed before WoW), it's because they're borrowing from a set of ideas that have worked for multiple games.

    most of the arguments against ARR "copying" WoW use logic like "well Borderlands uses guns and Halo uses guns therefore Borderlands is copying Halo", and it's patently ridiculous. it's just an exaggerated knee-jerk reaction based on the simple fact that WoW was referenced in the first place.
    (7)

  5. #5
    Player Biggs's Avatar
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    Mar 2011
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    Limsa Lominsa
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    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Gramul View Post
    And just where do you think you're going?


    Oh, it's not about what he thinks exactly, it's about what the populous sees for 2.0.
    Will it really seem like anything different from the base standard? Enough to keep people attached or even interested?
    As much as I want to see this game become a fun success, when reading this statement, my first initial thought was "And Se's business model for 2.0 is to take things we liked from all the other FF's (and other MMO's) and add them to the game."
    How completely unoriginal.

    "Oh you like turkey sandwiches? And you like Spagetti with Meat Sauce? Well we are the FIRST to bring you turkey sandwiches with spagetti and meat sauce in them!! Whats not to like!? Also, keep an eye out for our expansion in 2014! Its rumored they are adding icecream!"

    Thanks Gamul! Your truth telling has saddened me
    (1)

  6. #6
    Player
    LlenCoram's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Llen Coram
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    Sargatanas
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    Fisher Lv 100
    Quote Originally Posted by Biggs View Post
    "Oh you like turkey sandwiches? And you like Spagetti with Meat Sauce? Well we are the FIRST to bring you turkey sandwiches with spagetti and meat sauce in them!! Whats not to like!? Also, keep an eye out for our expansion in 2014! Its rumored they are adding icecream!"
    Actually... that sounds really good. I might have to try and make that one day.
    (4)

  7. #7
    Player Biggs's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Behemoth King
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    Sargatanas
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    Conjurer Lv 80
    Quote Originally Posted by LlenCoram View Post
    Actually... that sounds really good. I might have to try and make that one day.
    Let me know how that turns out a few hours after you eat it.

    Wait, wait..... I actually don't need to know that at all

    Send me a pic of the sandwhich before you eat it too btw! You can hold off on the after pics, I am good.
    (1)
    Last edited by Biggs; 10-22-2012 at 12:31 PM.

  8. #8
    Player
    Teakwood's Avatar
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    Oct 2011
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    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Rokien, perhaps it is -you- who should stop doing nothing more than what the public expects of you!
    (4)
    7UP!


  9. #9
    Player
    yoshikwalla's Avatar
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    Apr 2011
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    Ul'Dah
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    407
    Character
    Edge Faire
    World
    Mateus
    Main Class
    Pugilist Lv 90
    Unlike a lot of other MMORPGs that are going towards the norm, this time it's a step up for this game, or at least some sort of base that can be built upon in the future. People need to realize that 2.0 isn't going to be some gigantic super-dooper-game - its a chance for the game to change its engine and become a solid MMO. Not making huge steps forward for the genre, just making the game work in a way that doesn't rhyme with blit. The goodness will come after that.

    Ohwaitrokienthread.

    ...



    *tapdances to the exit, stage right*
    (5)

  10. #10
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    Eisen Gramul
    World
    Hyperion
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    Blacksmith Lv 90
    Quote Originally Posted by yoshikwalla View Post
    Unlike a lot of other MMORPGs that are going towards the norm, this time it's a step up for this game, or at least some sort of base that can be built upon in the future. People need to realize that 2.0 isn't going to be some gigantic super-dooper-game - its a chance for the game to change its engine and become a solid MMO. Not making huge steps forward for the genre, just making the game work in a way that doesn't rhyme with blit. The goodness will come after that.
    If the game can't grip people within the launch window, it won't grab them afterward. Least not without some bizarre hype bomb. The same is true of every game that has existed. MMO or not.

    That's why I'm concerned that a lot of 2.0's planned content is coming out months after its release, and I'm getting the distinct feeling that they're rushing the game out again. Yes, they have a clear plan this time around, but I'm having difficulty seeing it holding outside attention throughout those months, especially when each patch thus far has been completed within a few days. But we'll see.
    (6)