Out of curiosity, what are the 5-10 biggest MMOs right now, and what are their major selling points that make them different to the rest?


Out of curiosity, what are the 5-10 biggest MMOs right now, and what are their major selling points that make them different to the rest?
doop doop



Maybe I'm in the vast minority here, but I feel a much greater connection with my one character in one game than having to make multiples to do the exact same things in another. In FF14, I'm Orophin, the multi-talented warrior, mage, armorer, fisherman. In WoW, I'm Adam the Human Warrior who does blacksmithing and mining, Billy the Dwarven Hunter who does engineering and mining, Christina the space goat Paladin who does herbalism and alchemy... and it goes on.
But then again, I guess I'm one of the few people who doesn't see an MMO just as a loot pinata.
More and more are popping up actually. Eden Eternal has the same system and then some...it's only downfall is it's a pure Buy 2 Win "Free to play" game.
My issue with the way things are turning out is that the game just wont have the same lasting value that older MMOs used to have.
People treat MMO's these days much like singleplayer and multiplayer games as a "Disposable game" as something to rush through and move on to the next game. People treat MMOs as something they should be able to "Beat" in a short time, where as older MMOs people just knew that it was never something to "Win or beat" it was to continually grow for as long as possible.
Jynx GW2 is a great example of that, it's a single player game with multiplayer aspects.
@ Orophin Mabinogi, Mabinogi you could change things up whenever, be whatever whenever. I was a bard(a real bard that made it's OWN songs) and an archer, though if need be, I could quickly equip a sword or anything.
While I appreciate that Square took the route of fixing their product as opposed to screwing over customers who purchased it (Lookin' at you APB), I'm disappointed they took such a baby-with-the-bathwater approach and scrapped the few concepts and ideas they had going for them
What was wrong with 1.0? Well
Poor, rushed world design
Major server and UI issues
Lack of content
Class homogenization and lack of identity
A few bugs here and there
Which of those issues necessitated gutting their entire foundation, replacing it with the barest of most uninspired cop outs? The servers were set to be replaced, the world was being redesigned, the class overhaul worked wonders (I still feel the jobs were completely unnecessary), content was being produced, bugs were being patched, and the UI looked promising. Why couldn't we have had all of that...with 1.0's slower paced, deliberate combat, sense of progression, and realistic fantasy aesthetic? Why was all of that given up? It wasn't bad or detrimental, it was different. It worked well, the only issue people really having being sever related, which was fixed regardless!
They could have made a well polished MMO that played like it's own game, and instead we got a well polished MMO that plays like everything else.

i have the same opinion, XIV did not fail be cause it was not up to the mmo standart but be cause of major design flaws.FFXI, that should have been your core model for 2.0 not GW2, RIFT, WOW, what have ya.
Please read these comments
http://massively.joystiq.com/2012/10...ke-to-see-mor/
You can see, most people are tired of how MMOS are being made, and they want them back to how they were(aka FFXI)
"... What made MMOs fun back in the day (and kept me logging in) was the sheer challenge of the content. Quests are fine to me, but do we really need a HUGE question mark? Glowing trails and arrows pointing you EXACTLY where you need to go? All that does is focus the gamer to consume the content as soon as possible. And we all know how much fun that is. Questing alone doesn't make me want to logon everyday. Its the complete experience."
I'm also not saying be stuck in the past, but add new things, be creative try something new that another game hasen't but keep that whole MMO WORLD feel. To me that's adventure, companionship, not, "go here, go there, go here" That's not any types of fun, that's just a good time killer.
anyway since we dont know yet how 2.0 will turn out i will not start to complain now.
But let them be warned, not all ppl want a compilation of standart mmo things but innovative new things to explore and a world where you can immerse yourself.

seriously if this game doesn't give me what ffxi gave me it's my last mmo. it's time for these companies to just lose people all together. i don't want to support even buying another disk then leaving a few months later cause that is enough for them these days. tired of gaming for few months or weeks just to say man i hate this mmo or man i got nothing to do or wtf my guild is empty outside of 2hrs for an event every week. carrot on stick ? i don't care i guess that what i like, to grindy? i don't mind at all.
i get it casuals, but it's not them that is the problem, spend 5bucks of SE presidents profits and add some ffxi endgame for people who don't want casual. people don't like it don't do it. i want full linkshell stuff, i want full party missions, i want forced party play, up the wang amounts of it. i want ffxi basically at this point just to remove any question lol. if casuals can't play it then hey in a few months when the game fails again they can make a new mmo ...but i'm done.
quests and dungeons for leveling is the sucks, all mmo's are doing it, what was wrong with keeping it all separate. it only just adds another layer to the game for one. you can flame me to no end now but i'm tired of casuals and tired of all the mmo's catering to them thinking the rest of the players will come for the ride anyway or tough.
where is our A+ mmo that caters to people who want all party play, want challenges, want huge time sinks and full linkshell stuff? i tell you it went to the birds cause it's easier, cheaper and makes them still more money and at end of the day your still the retards that will pay 20bucks for a little dress dlc for your toon. enjoy the planned obsolescence coming to mmo's. /end rant
and b4 you totally flame me you have to tell me what mmo you have played for over a year or 2 that isn't a game like ffxi and not so casual. case closed most likely.
Last edited by strallaalaa; 10-19-2012 at 10:51 AM.



I'm surprised so many of you have apparently obtained a time machine to fully understand and experience the game to its fullest to be putting out such highly informative and indicative opinions on the exact nature of this game against others. Please do give me the number of the manufacturer.





Never heard that one before. Points for being so original. A time machine, how clever. he he ho ho ha ha.I'm surprised so many of you have apparently obtained a time machine to fully understand and experience the game to its fullest to be putting out such highly informative and indicative opinions on the exact nature of this game against others. Please do give me the number of the manufacturer.
I'm only feeding on the information they gave us. The information that was supposed to excite me.
I think I'm smart enough to understand the scope of the concepts they provided. But like I said, I'm willing to try it out first.
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