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  1. #1
    Player
    Tiberious's Avatar
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    Oct 2012
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    78
    Character
    Affidon Kepler
    World
    Ragnarok
    Main Class
    Gladiator Lv 50

    Ul'Dah Concept Art and My Thoughts on Them.

    Check out the full write up here:

    http://boredom-inspires.blogspot.com...ah-reborn.html
    (5)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
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    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I really liked the description of what made FFXI unique. Never impressed with the combat or UI - but I always loved the "feeling" that is why when I hear the music I get jitters, but I fall asleep when fighting anything other then some bosses. I think WoW had some excelent sounds in places (if you can get over the graphic style) but FFXI was incredibly consistent in giving that feeling of place and scale - and that is rare.

    +1 ^_^

    SE has recently (interview) said they have changed the cities more then they expected so we can look forward to that (something they didnt plan on doing).

    Also I've never seen this screenshot >.>


    Awesome!
    (6)
    Last edited by Shougun; 10-18-2012 at 06:46 AM.

  3. #3
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
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    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Nice blog! I always thought the 2nd and 3rd pic were pictures of the labyrinth raid in 2.0; perhaps the 2nd is the entrance and the 3rd is a portion of the dungeon that takes us briefly back outside of it since there are stairs going from the side of the walls, down, then back into the wall? idk. They just look like they're too much in ruin to be Ul'dah....though the look of Ul'dah might have changed entirely for all we know. That's just what I was thinking, anyway.

    But yeah...great read though!
    (0)

  4. 10-18-2012 07:52 AM

  5. #4
    Player
    Akira_Tenshi's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
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    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    The cities really aren't going to change much. None of that art work is from Uldah. You can even see Uldah in the trailer for ARR we know it is identical to how it is now from the outside at least. Those tracks in that art work are for a mine cart not a train.
    (4)

  6. #5
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Akira_Tenshi View Post
    The cities really aren't going to change much. None of that art work is from Uldah. You can even see Uldah in the trailer for ARR we know it is identical to how it is now from the outside at least. Those tracks in that art work are for a mine cart not a train.
    They said that originally - but recently have said it has changed much more then they expected they were going to. Even Uldah.

    I still wouldn't expect a complete new zone but it is fun to run around again to see whats new.

    (That crappy pre-alpha trailer that shows Uldah is pre-alpha so perhaps it isnt the best source of Uldah)
    (1)

  7. #6
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
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    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    I think it is safe to assume these changes will be minor. Uldah is seen in both trailers and only one of those is pre alpha.
    (0)

  8. #7
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Akira_Tenshi View Post
    I think it is safe to assume these changes will be minor. Uldah is seen in both trailers and only one of those is pre alpha.
    Um... Alpha hasn't started yet, we would have heard about it, so yeah all trailers up to now are pre alpha.

    Also Sihl'Dah (or what ever it's called)
    (1)

  9. #8
    Player
    Tiberious's Avatar
    Join Date
    Oct 2012
    Posts
    78
    Character
    Affidon Kepler
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I'm not sure if ul'dah is changing or not. Not only was it shown in the pre-alpha trailers but it also looked like it had the same graphics from a distance. That leads me to believe it may be changing a bit more based on the way gridania changed quite a bit.
    (0)

  10. #9
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
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    4,948
    Character
    Alhanelem Amidatelion
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Akira_Tenshi View Post
    The cities really aren't going to change much. None of that art work is from Uldah. You can even see Uldah in the trailer for ARR we know it is identical to how it is now from the outside at least. Those tracks in that art work are for a mine cart not a train.
    Actually it appears they're making more changes than they said they were originally. Some of the places we have to zone into now are going to become part of the city. You can't do that without making some structural changes.
    (0)

  11. #10
    Player
    Join Date
    Sep 2012
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    1,462
    Those places look awesome ^_^
    (1)

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