
I agree with this. Also, to pass the time between now and then, I would <3 to be a candidate for Alpha and/or Beta!Always a possibility! Either way, rushing Alpha/Beta test is suicide, they need to take their time with it, idc if it takes till Spring 2012, this is something they need to perfect 100%. If the game isn't Playable, even if the game is the best their is, people won't play it because they would get frustrated with the Network infrastructure of the game ( which to me takes high priority).
The following was originally poster on the outline section of the Road to 2.0.
"・September to October 2012
– Begin distribution of version 2.0 software for PC
- Begin distribution of PlayStation®3 system beta version
・October to November 2012
– Reinstate limited free trial period for PC version
- Commence PlayStation®3 system closed beta test"
Furthermore, I remember Yoshida saying in an interview that there would be a month between server shut down, and launch.
I just dont understand why we now need 3 or 4 months of no game to play. I'm fine with a delay of launch. I want them to do whatever it takes to make it perfect, but they should delay the server shut down too, so we can keep playing.
You can keep playing. The 1.0 servers will come back up after a little while. Nothing you do during that time will "count," however.
Also, they did say it would take a month or more to convert all the save data for 2.0.
But really... you don't have ANY other games to play to kill the time?



No one has said anything about 3-4 month downtime. This is purely player speculation and negativity at work.
SE has said that they envisage the launch of ARR for the New Year. As in November and December - that's two months downtime. I have a very hard time believing they would push this back beyond winter break.
Just goes to show how little faith the forum going player base has in SE.


There is a little Monkey in all of us....
Having faith in SE: "Ok guys, here's the alpha test as promised. It will begin September 25th for the Japanese stress test then becomes open to everyone on October 6th. Alright! Now that that is over, beta begins November 15th just as promised."
^ SE keeping their word and sticking to schedule is what gives players faith. It's not negativity at work nor is it people just being impatient, everything SE has said and done lately has been so far off base they may as well not say anything at all.
SE: "Information about ARR will come out all summer long!"
Translation: "You'll get bits and pieces of information sparsely throughout the summer."
SE: "You're in for a flood of information about ARR starting with Gamescom."
Translation: "You'll get the same information repeated to you multiple times through interviews."
Honestly, as much faith as you want to put into SE you have to admit, everything has been delayed and extended, remember how they said it will take a month of downtime to transition over to ARR while we're testing with new accounts?



It has been reported all over the place and on the forums that ARR is NOT launching until after JANUARY 2013. Not sure where you are getting this bogus information as I can guarantee you there is NO source detailing a Nov/Dec launch.No one has said anything about 3-4 month downtime. This is purely player speculation and negativity at work.
SE has said that they envisage the launch of ARR for the New Year. As in November and December - that's two months downtime. I have a very hard time believing they would push this back beyond winter break.
In fact, the roadmap clearly states the Open beta starts in January. So how could they launch while the game is still in beta???? This is not speculation.
Last edited by Quesse; 10-17-2012 at 09:45 PM.

Completely agree but going back to the OPs point, why not also let us play, and save progress, in the current version if this testing takes longer. I can't imagine keeping the current server humming along is costing SE much.Always a possibility! Either way, rushing Alpha/Beta test is suicide, they need to take their time with it, idc if it takes till Spring 2013, this is something they need to perfect 100%. If the game isn't Playable, even if the game is the best their is, people won't play it because they would get frustrated with the Network infrastructure of the game ( which to me takes high priority).
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