Quote Originally Posted by OrionInerghem View Post
First I want to say I assume everything will be done correctly after the Beta, that being said..

From what I've seen we start with a few gear sets, then you quest? limit break? more gear sets is my understanding. The word that best describes FFXIV to me currently is unmanageable. The thing players usually most enjoy about a RPG is the ability to level up and max out their characters and not have to worry about "cleaning their room" after every job change.

If they truly want FFXIV ARR to be a hit they need to make those gear sets open at the start or with some very easy quests. Thus allowing players to truly build each class/job to the fullest without the expense of manageability.
FFXI had 20 Jobs, FFXIV already has 18 (not including the 7 battle classes most with the best gear class only) in XI a lot of my gear went on multiple jobs, or a NPC that held AF.
XI wasn't a manageable game either, but it was at least possible (with a headache) to store gear on NPC, Mules, safes ect.

With a ARR they have a chance to make a top notch character/equipment change system and I hope they go full force with that system to me that means give us a Gearset for each job (and maybe a class as well). If they don't.. I loose a lot of interest and hope for ARR.
We should start with 1 set, and i don't see why it should be needed to make ultra easy quests for ARR to be an success. Everybody want's everything supereasy or for free, where is the point of playing when you don't have to do anything for your stuff anymore. And if someone loose the interest of ARR cause he dont gets 10+ Gearsets right away then all I can say is "That's too bad"