Page 9 of 11 FirstFirst ... 7 8 9 10 11 LastLast
Results 81 to 90 of 103

Hybrid View

  1. #1
    Player
    moriandrio's Avatar
    Join Date
    Jul 2011
    Posts
    351
    Character
    Mayoi Hachikuji
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by OrionInerghem View Post
    First I want to say I assume everything will be done correctly after the Beta, that being said..

    From what I've seen we start with a few gear sets, then you quest? limit break? more gear sets is my understanding. The word that best describes FFXIV to me currently is unmanageable. The thing players usually most enjoy about a RPG is the ability to level up and max out their characters and not have to worry about "cleaning their room" after every job change.

    If they truly want FFXIV ARR to be a hit they need to make those gear sets open at the start or with some very easy quests. Thus allowing players to truly build each class/job to the fullest without the expense of manageability.
    FFXI had 20 Jobs, FFXIV already has 18 (not including the 7 battle classes most with the best gear class only) in XI a lot of my gear went on multiple jobs, or a NPC that held AF.
    XI wasn't a manageable game either, but it was at least possible (with a headache) to store gear on NPC, Mules, safes ect.

    With a ARR they have a chance to make a top notch character/equipment change system and I hope they go full force with that system to me that means give us a Gearset for each job (and maybe a class as well). If they don't.. I loose a lot of interest and hope for ARR.
    We should start with 1 set, and i don't see why it should be needed to make ultra easy quests for ARR to be an success. Everybody want's everything supereasy or for free, where is the point of playing when you don't have to do anything for your stuff anymore. And if someone loose the interest of ARR cause he dont gets 10+ Gearsets right away then all I can say is "That's too bad"
    (1)

  2. #2
    Player
    Issachar's Avatar
    Join Date
    Mar 2011
    Posts
    526
    Character
    Astraea Starsong
    World
    Alpha
    Main Class
    Gladiator Lv 100
    100 will be fine, just stop carrying 10+ full sets of gear with you
    (0)

  3. #3
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    We used to have 80 slots and we did alright.
    (1)

  4. #4
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by LlenCoram View Post
    We used to have 80 slots and we did alright.
    Back in my day, we had to walk to school in the snow, which was uphill both ways!
    (1)

  5. #5
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    i think the gearset system is dumb because you can only use a piece of gear once.. but what about items you can only keep 1 of? my warrior uses a tank and a dd set.. using the same weapon. my blm has a full int and a slightly less int for more m.acc set, using most of the same gear. so i can either make 1 gear set and deal with not having versatility.. or completely ignore the gearsets and use more inventory space because im constantly changing multiple pieces? if none of your gear overlap, youre doing it wrong
    (1)

  6. #6
    Player
    vax's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    506
    Character
    Vax Redrick
    World
    Mateus
    Main Class
    Conjurer Lv 50
    I don't know if has been told by SE aldready, but maybe if you don't put a piece into a gear set you will keep the one you have equiped at that moment.
    (0)

  7. #7
    Quote Originally Posted by vax View Post
    I don't know if has been told by SE aldready, but maybe if you don't put a piece into a gear set you will keep the one you have equiped at that moment.
    If the system is like current if you meet job/level requirements yeah seems like it'd be that way. If it's like XI where you meet job/level requirements and previously had it equipped it'll auto equip your last set of gear especially if shared.
    (0)

  8. #8
    Player
    OrionInerghem's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    252
    Character
    Aldebaron Phoenix
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    All of us will play ARR regardless because we're used to going through horrible swaps and 30 mins of traveling around the world to swap gear. Many friends of mine who came from other MMORPGS took one look at the macros, and manual gear swaps and just because of that issue are now on GW2 or some other game.

    Yeah they can limit our gear sets to 1 or 3 or something, but why would they? why not just give a gearset for all? too over powered? will it break the game? memory limits? I see no reason why they can't make our lives a hell of a lot easier and wouldn't.

    For those people talking about "oh you can just go to town and swap your gear from your retainer..ect" remember the whole point of the Armory system from the first text example? where the guy is soloing on melee job, then goes to a dungeon with friends and switches to a mage on the spot, YEAH that was the whole draw to Armory. it didn't say "He solos on gladiator, then shows up at a dungeon and realizes he needs to switch to mage, then returns to town, finds his gear on retainer while everyone waits, fixes his macro, opps forgot something, be there in 10 mins I'm just looking for my shoes, and OK I'm ready 30 mins later!
    they didn't say that because nobody wants to play like that and we shouldn't have to put up with it either, not when there's a better system they've already designed and implemented. Just make a gearset with each job so we can change to any job on the spot, it'll make the armory system as strong as It can be.
    (4)
    Last edited by OrionInerghem; 10-17-2012 at 11:39 PM.

  9. #9
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Quote Originally Posted by OrionInerghem View Post
    [...] remember the whole point of the Armory system from the first text example? where the guy is soloing on melee job, then goes to a dungeon with friends and switches to a mage on the spot [...]
    I see people pointing back to this... That's 2 different sets of gear. Even if we got no gear sets at all, and only 100 inventory slots, you could still pull that off and have room for your loot 'n mats 'n junk. Heck, in the full example, Mr. Average Player then switched to Fishing. Only mentions his fishing rod, but even if you wanna go all out with gear just for gathering as well. That's 3 sets. You're still left with plenty of room in your inventory and that's still in the "what if we didn't even get gear sets" scenario.

    It was never about being able to switch between every class in the game complete with full gear at any point in the game. It was about being able to take equipment with you to work on soloing one class, but be able to jump in with a party with a higher level class, and then work on gathering, all without having to go back to town.

    Having multiple sets of gear for the same class seems excessive to me, but that's just my opinion. There's nothing saying you can't use your normal inventory slots for gear as well. If you really need all 100 slots for something other than gear, I would consider that SE can't please everyone all of the time.

    (really hate this laptop at times)
    (0)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  10. #10
    Player
    vax's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    506
    Character
    Vax Redrick
    World
    Mateus
    Main Class
    Conjurer Lv 50
    I think i got confused about gear swap. I through it was for swap your gear on the middle of a fight, so you have a key to switch from two type of gear depending what you need.
    (0)

Page 9 of 11 FirstFirst ... 7 8 9 10 11 LastLast