I'm having a difficult time seeing how the reduction in character inventory slots to 100 is going to be livable. Just eyeballing my current inventory, and backing out ammo, excess shadowbind items, lures, etc., and allowing for the fact that equipped gear doesn't count toward that limit, I might be able to get down to 125-130 slots. I don't even have the individual class crafting heads, and I don't have craft gear switch from craftsmanship to control. I do currently carry 10 food/meds items, and 4 hamlet-specific items (weathered tools, and gather body).

It's going to be very bothersome/annoying if we have to store class/job gear on our retainers and be required to visit and swap gear everytime we want to change jobs. Further I can see potential conflicts and restriction to farming/harvesting/etc.

Bottom line, I simply don't see how this going to prove viable. Am I missing something here?