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  1. #91
    Player
    Vindrax's Avatar
    Join Date
    Aug 2012
    Posts
    92
    Character
    Vindrax Shadow
    World
    Balmung
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Arcell View Post
    You're right, but people like to freak out and blow things way out of proportion. Honestly, who's going around with gear for EVERY single class anyway? Forgetting for a second about the mannequin system, since I don't think we know the full extent of its power, let's consider a few things.

    Okay so you're a crafter who likes to repair things in the field. Only bring tools then. Repairs aren't like complicated synths. Most people tend to do their sit down crafting in large portions in towns, where you have easy access to your retainer. No need to carry around all those mats.

    Okay so you're a gatherer. Do you really need to bring all that stuff along when doing dungeons or leveling parties? Nope. You'd probably have to hit the town after anyway to clear some space.
    But why put players through that hassle? Why should I have to go back to my 175 item retainer and scroll through a list thinking "Ok I want to switch to my carpenter, need these shoes, these two rings, this hat...." and 5 minutes later after I'm done crafting getting my gear together and crafting that single piece of lumber, put them all back onto the retainer so I can go through the list looking for my leatherworker gear so I can craft the leather I need, and then put all my leatherworker gear back so I can find my blacksmith gear so I can finally put a new primary tool together. What would be a quick 3-4 minute affair has now turned into a gear/retainer swap nightmare where I'm constantly scrolling through trying to remember which items I need for each class everytime I want to change.

    No thank you.

    If they are going to design this system right, they really need to make it flexible and easy to use. I wouldn't care if they gave my retainer 1,000 slots... If I have to manually scroll through to find the items everytime I want to switch my class, and then search my inventory to drop them back on my retainer, the system is far too cumbersome. Hypothetically they could put the mannequins in our mog house where we could run back and grab them, but why even bother with that? Make it easy to use and let us just have "more than enough" space for the classes we want to play. It needs to be at least one per available class, and if SE wanted to be nice, allow for additional ones to be unlocked via quest for people that want to set up multiple gear sets for a single job that might do different roles.
    (2)

  2. #92
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Vindrax View Post
    But why put players through that hassle? Why should I have to go back to my 175 item retainer and scroll through a list thinking "Ok I want to switch to my carpenter, need these shoes, these two rings, this hat...." and 5 minutes later after I'm done crafting getting my gear together and crafting that single piece of lumber, put them all back onto the retainer so I can go through the list looking for my leatherworker gear so I can craft the leather I need, and then put all my leatherworker gear back so I can find my blacksmith gear so I can finally put a new primary tool together. What would be a quick 3-4 minute affair has now turned into a gear/retainer swap nightmare where I'm constantly scrolling through trying to remember which items I need for each class everytime I want to change.

    No thank you.

    If they are going to design this system right, they really need to make it flexible and easy to use. I wouldn't care if they gave my retainer 1,000 slots... If I have to manually scroll through to find the items everytime I want to switch my class, and then search my inventory to drop them back on my retainer, the system is far too cumbersome. Hypothetically they could put the mannequins in our mog house where we could run back and grab them, but why even bother with that? Make it easy to use and let us just have "more than enough" space for the classes we want to play. It needs to be at least one per available class, and if SE wanted to be nice, allow for additional ones to be unlocked via quest for people that want to set up multiple gear sets for a single job that might do different roles.
    Have you heard anything about them working on the gear set system? it is still a work in progress but it takes the gear out of your inventory and puts it in a gear tab that you can instantly switch to at any given time. they still need to work on it because from the sounds of it you cant use the same piece of gear in multiple sets, but this will more than likely be ironed out before the release of ARR.

    Why dont they have unlimited inventory? you think its a pain to sort through 175 slots.... its about inventory management and organization. helps with the "horders", keeps the flow of items circulating either through discarding, selling to other players, or trading to friends who can use it.

    as i said before, this is a frivolous complaint based on rumor, conjecture, incomplete information, and a system we have yet to actually use. it is an opinion formed out of fear and lack of foresight. i'm sure they will provide other methods of upgradeable storage in your mog house, guild bank and there is always mule chrs if you are that much of a pack rat. but seriously, do you need to hang on to every little item you pick up? toss the junk and make room for useful items.
    (1)

  3. #93
    Player
    moriandrio's Avatar
    Join Date
    Jul 2011
    Posts
    351
    Character
    Mayoi Hachikuji
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    So you want a system where you click a button and everything happens and you dont have to think about anything? FF never was a game where you could just faceroll everything and i hope it never will turn into one of these games...

    We gonna be able to unlock a set for each job, if we want multiple sets for a job we gonna have to sacrifice inventory space or use multiple sets for 1 job and leave some gear at the retainer. I dislike this WOW mentallity where just everyone gets everything without having todo anything for it....
    (3)

  4. #94
    Player
    Join Date
    Sep 2012
    Location
    Equestria
    Posts
    80
    Quote Originally Posted by moriandrio View Post
    So you want a system where you click a button and everything happens and you dont have to think about anything? FF never was a game where you could just faceroll everything and i hope it never will turn into one of these games...
    It already has, look at FFXIII and FFXIV.

    Quote Originally Posted by moriandrio View Post
    I dislike this WOW mentallity where just everyone gets everything without having todo anything for it....
    Yeah me too! But that's how they make $$$ , my appeasing the ever degrading standards of what an MMORPG is.
    (0)

  5. #95
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I think the inventory situation will be fine. I'm hoping that every class will eventually get a gearset, so that'll take a lot out of personal and retainer inventories. Once those items are out, it's mainly consumables that are absolutely necessary to have in your immediate inventory.

    As others have mentioned, there will also be a mail system and you can setup alts for storage as well. With level sync, multiple pieces of gear shouldn't have to be hoarded away, unless you have some sentimental value towards it that you just can't bear to part with it. I don't really have that problem so my inventory should stay rather tidy. :P
    (1)

  6. #96
    Player
    vax's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    506
    Character
    Vax Redrick
    World
    Mateus
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by PinkiePie View Post
    It already has, look at FFXIII and FFXIV.
    The point of XIII battle was to change formation, and i don't see where you find XIV a game "to click a button and everything happen".
    (0)

  7. #97
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by moriandrio View Post
    So you want a system where you click a button and everything happens and you dont have to think about anything? FF never was a game where you could just faceroll everything and i hope it never will turn into one of these games...
    you mean like auto battle (ffxiii), programing your own AI (ffxii) and pretty much every FF (auto-equip optimal gear based on what type of build you want)
    (1)

  8. #98
    Player
    Join Date
    Sep 2012
    Location
    Equestria
    Posts
    80
    Quote Originally Posted by vax View Post
    The point of XIII battle was to change formation, and i don't see where you find XIV a game "to click a button and everything happen".
    Oh? Is that why is only takes like a week to get a job at max level? Is that way we have tons of level 50 who don't know how to play their jobs, what their own moves do, and what different stats they use?

    You have to be joking. This entire game is a push button receive reward game.
    (1)

  9. #99
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Quote Originally Posted by OrionInerghem View Post
    [...] remember the whole point of the Armory system from the first text example? where the guy is soloing on melee job, then goes to a dungeon with friends and switches to a mage on the spot [...]
    I see people pointing back to this... That's 2 different sets of gear. Even if we got no gear sets at all, and only 100 inventory slots, you could still pull that off and have room for your loot 'n mats 'n junk. Heck, in the full example, Mr. Average Player then switched to Fishing. Only mentions his fishing rod, but even if you wanna go all out with gear just for gathering as well. That's 3 sets. You're still left with plenty of room in your inventory and that's still in the "what if we didn't even get gear sets" scenario.

    It was never about being able to switch between every class in the game complete with full gear at any point in the game. It was about being able to take equipment with you to work on soloing one class, but be able to jump in with a party with a higher level class, and then work on gathering, all without having to go back to town.

    Having multiple sets of gear for the same class seems excessive to me, but that's just my opinion. There's nothing saying you can't use your normal inventory slots for gear as well. If you really need all 100 slots for something other than gear, I would consider that SE can't please everyone all of the time.

    (really hate this laptop at times)
    (0)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  10. #100
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    37...


    /wordswordswords
    (0)

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