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  1. #21
    Player
    RathSkybreaker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    Archer Lv 90
    Quote Originally Posted by Gokulo View Post
    They'd be stupid to do that
    Seriously, has this guy been on the same forums as we have? It'd be full on rage war. Would make the Garlean invasion look like kittens trying to get out of the litter box..
    (6)

  2. #22
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by fusional View Post
    i'm not sure i agree that it isn't a Final Fantasy-esque UI. have you played 13 or 13-2? it's slick and funtional, not futuristic. i don't really get it. is it supposed to be more blocky?

    and now for some nitpicking of my own:



    EQ UI was a complete mess of pure garbage. the two UIs aren't comparable in any way. otherwise- EQ 2 and WoW were released in the same month, and either any similarities are purely coincidental or if one copied the other it's impossible to tell which was which considering they followed similar development cycles.

    if you're talking about things other than UIs in a UI thread, then i don't think it's any secret that blizzard borrowed heavily from its predecessors. i don't recall anyone ever calling it revolutionary. blizzard simply looked at what other MMOs did wrong and corrected it, and then took what they did right and raised the bar. calling WoW the 'latest big thing' does it a tremendous disservice and only serves to highlight your bias. WoW isn't the 'latest big thing'- it's the biggest thing *ever* in the MMO world. nothing has come close to it before or since, and whether you like it or not this is objectively true. mmodata.net should address any of your concerns with this statement.

    people only seem to remember whatever they've seen through nostalgia goggles.
    It was an overall concept and functionality i was bring up, I'll never argue that blizzard didn't polish and play a major part in setting the "standard" we have today as far as the UI goes and a lot of other things too, but WoW did little that was new as you said, they just did it more polished, eventually.
    It did have enough UI and other issues in the 1st months it's self as have all mmo's.
    But EQ was just the earliest example i personally remember, but there were a number between those dates (SWG/DaoC for example) that did have a much more similar UI, which is why i stated and others.

    But lol at the bias comment, maybe my rose tinted glasses just have a little less tint on them then yours.
    Many MMO's/games achieved a lot for their time but that passed and others such as WoW took the titles.
    As i'm sure eventually something will do to WoW/CoD and a number of other titles, it happens games and people move on with newer games/people eventually taking their place..
    WoW came along at time when MMO popularity was really just getting some steam under its belt, and WoW was the best option available,and came from a long franchise of well know and loved games.
    DoaC,EvE,WoW,SWG and other will all have a place in my mind as greats of their time.
    With EvE being the only one i still follow.

    But to make the point i only stopped playing WoW as the number of people i had know for many years gaming slowly dwindled as we all grew up and had other things in our lives, add to that the new content didn't interest me in the way it had previously, i went looking for something new.
    I have no issue with the game in any form, it just no long holds any interest for me beyond nostalgia.

    But still sorry OP, I'd only intended my 1st comment to be a reply to someone not this
    (0)
    Last edited by Esk; 10-17-2012 at 01:57 AM. Reason: added a little

  3. #23
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    They are changing it a lot. Lots of things different from E3 build to Gamescom build.

    I am also sad to see they changed the icons for Jobs, I really dont like the gold engraved style, i much prefer the current setup. This is what I mean:



    But it is such a tiny thing that I'm just nitpicking.

    I also find this to be very disgusting and out of place, but I know there will be likely a toggle for it so no worries:



    These are the only 2 things i can think of that I dislike, everything else I think is absolutely fantastic, i love the design, the functionality, and placement (though you can move it). The additions are also welcomed such as X/Y on minimap and Gil/gear slots always visible.
    (3)

  4. #24
    Player
    Jamison's Avatar
    Join Date
    Jul 2011
    Posts
    75
    Character
    Jamison Rahl
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by viion View Post
    They are changing it a lot. Lots of things different from E3 build to Gamescom build.

    I am also sad to see they changed the icons for Jobs, I really dont like the gold engraved style, i much prefer the current setup. This is what I mean:



    But it is such a tiny thing that I'm just nitpicking.

    I also find this to be very disgusting and out of place, but I know there will be likely a toggle for it so no worries:



    These are the only 2 things i can think of that I dislike, everything else I think is absolutely fantastic, i love the design, the functionality, and placement (though you can move it). The additions are also welcomed such as X/Y on minimap and Gil/gear slots always visible.
    I agree. The splash of color with the job icons is something I loved. It adds a vibrancy to the UI and enriches job identity.
    (2)

  5. #25
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    The only thing I don't like about the default UI are the conflicting styles between the UI and the chat bubbles. They should have either made the chat bubbles same futuristic style, or the whole UI the old-ish chat bubble style...

    I dont mind the UI being a bit futuristic, who knows, it might fit into the new world. Since we're getting magitek mounts and all, it seems they are going into that direction, so a bit of a tech-UI is fine.
    (2)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  6. #26
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by darkm0d View Post
    I'm not one to typically nitpick the hell out of a post, but on this subject, I must inform you that you are far from correct. COD did not set the standard for anything.
    • Halo: 11/15/2001
    • Medal of Honor: Frontline: 11/9/2002
    • Counter Strike: 11/18/2003
    • Halo 2: 11/9/2004
    • Call of Duty: Finest Hour: 11/16/2004
    Although not on counsel Originally I really think the granddaddy of all Multiplayer FPS needs to mentioned.

    Quake III Arena. December 2, 1999 on PC
    Dreamcast Oct 22, 2000
    Playstation 2 March 26, 2001

    So clearly it came before everything on your list. Plus it just had a kick ass sound track.
    Sonic Mayhem puts together some of the best adrenaline pumping tracks. id really got
    a lot right and set the ball rolling in the Multiplayer FPS genre.
    (0)

  7. #27
    Player
    Lurex's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    458
    Character
    Ian Nai
    World
    Balmung
    Main Class
    Goldsmith Lv 70
    I hope the UI lends itself to right click gear to equip instead of drag and drop.
    (1)

  8. #28
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Lurex View Post
    I hope the UI lends itself to right click gear to equip instead of drag and drop.
    I think we'll see a lot more things like that as they move on with the PS3 and PC UI's, though i'll try out the PS3 one on my PC and a m8 is going to be using the PC (he hopes) on the PS3 lol.
    But hopefully it'll just be one UI that works with both at the same time
    (0)

  9. #29
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Haibel View Post
    Although not on counsel Originally I really think the granddaddy of all Multiplayer FPS needs to mentioned.

    Quake III Arena. December 2, 1999 on PC
    Dreamcast Oct 22, 2000
    Playstation 2 March 26, 2001

    So clearly it came before everything on your list. Plus it just had a kick ass sound track.
    Sonic Mayhem puts together some of the best adrenaline pumping tracks. id really got
    a lot right and set the ball rolling in the Multiplayer FPS genre.
    Goldeneye is 1997.

    Anyway, a lot of people seem to have issues with looks. If you don't like the new job icons, change em back to the old ones
    (0)

  10. #30
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Esk View Post
    I think we'll see a lot more things like that as they move on with the PS3 and PC UI's, though i'll try out the PS3 one on my PC and a m8 is going to be using the PC (he hopes) on the PS3 lol.
    But hopefully it'll just be one UI that works with both at the same time
    On the PC you can choose between the keyboard UI and the gamepad UI, but on the PS3 you can only use the gamepad UI.
    (1)

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