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  1. #141
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Also I am not really sure why are you guys thinking that the tokens are somehow the greater reward?

    Like, imagine like this: 3 assured drops per run in each party, one-week lockout timer per player.
    That's how the drop system is. You are rewarded for your hard work, AND you luck. If you're not lucky enough to get the item you just keep trying and you will eventually get it in a reasonable timeframe.

    On top of that, there is a thing you earn anyway so you don't feel like you're doing something for nothing, while not somehow decreasing the amount of work required to acquire any specific item.
    (0)

  2. #142
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by ARytheart View Post
    I cant like your post enough. Well said. I dont want a broken carrot thats been thrown in the mud. Although I will keep my mouth closed till i see it implemented. As a person used to being consider very unlucky I know what its like to run dungeon after dungeon and wait till everyone else has it so I can get. Which involoves rebuilding a group with new memebers because a good majority of people bail once they get what they want. P.S. If you on Durandal and lookn for some loyal peeps to run with, hit me up.
    If you don't want a mudied carrot (despite the fact that they are grown in dirt) then you can eat rocks for all I care (metaphor for dark matter btw)
    (0)

  3. #143
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Baxter View Post
    I guess this is pretty much where we are both left with assumptions and no clear answer. I figure they wouldn't mention you could gain tokens to buy items of lesser power than say spiked armguards, but more in reference to darklight rares. Again, all assumptions and you could be right.
    well, what i am saying is that tokens can be used for a lesser version of darklight. this they have said.

    they have also said that they have no plans to increase the drop rate on the actual darklight gear. if they have no intentions of raising the drop rate then that only leaves getting 3 of the other drops which are the green gear to get a 2-3 pieces per run drop rate.

    all i was saying is that right now we get 3-5 drops on a run(depending on if you get sr bonus chest or the other requirements to get those chests). we do get a drop of 3-5 pieces of gear every run now, but it's the green gear nobody cares about. i expect us to get 2-3 pieces of green gear every run and every now and then we'll get a piece of darklight dropping as well. that's the same as we have now, but with 2 less chests due to doing away with 1 chest and removing the speed run chest. we'll get an additional token we can use to get a lesser version of the coveted gear each time we complete the run.
    (0)


    http://crystalknights.guildwork.com/

  4. #144
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Skies View Post
    Like, imagine like this: 3 assured drops per run in each party, one-week lockout timer per player.
    That's how the drop system is. You are rewarded for your hard work, AND you luck. If you're not lucky enough to get the item you just keep trying and you will eventually get it in a reasonable timeframe.
    3 assured drops, but at no point in time have they stated it would be 3 pieces of darklight dropping. in fact they've stated they aren't going to raise the drop rate on darklight a few times.

    they have also not stated you would have a 1 week lockout. they stated you could lot on up to 3 pieces of gear a week. whether that's all 3 pieces that drops in a single run or 1 piece in 3 different runs in the same piece of content.

    reasonable time frame is up to the individual person that wants it. some may say they want it 1st completion or it's not reasonable and some may find running it hundreds of times is reasonable.
    (1)


    http://crystalknights.guildwork.com/

  5. #145
    Player
    Baxter's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    well, what i am saying is that tokens can be used for a lesser version of darklight. this they have said.

    they have also said that they have no plans to increase the drop rate on the actual darklight gear. if they have no intentions of raising the drop rate then that only leaves getting 3 of the other drops which are the green gear to get a 2-3 pieces per run drop rate.

    all i was saying is that right now we get 3-5 drops on a run(depending on if you get sr bonus chest or the other requirements to get those chests). we do get a drop of 3-5 pieces of gear every run now, but it's the green gear nobody cares about. i expect us to get 2-3 pieces of green gear every run and every now and then we'll get a piece of darklight dropping as well. that's the same as we have now, but with 2 less chests due to doing away with 1 chest and removing the speed run chest. we'll get an additional token we can use to get a lesser version of the coveted gear each time we complete the run.
    Well, according to Reinhart's translation they distinctively mention doing away with percentage based drops in favor of a timed lot system. So I naturally assumed he was speaking specifically about the actual wanted rares in the dungeon, rares like darklight.

    This time in ARR FFXIV instead of having percentage drop on boss monster, we have it made so when you defeat the boss monster you will get some type of reward. Even for rare drop for each party there will be 2-3 item drops, so would like to have that go through lottery within party. But to participate in that lottery it is set for each contents to 3 times per week.
    (0)

  6. #146
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Baxter View Post
    Well, according to Reinhart's translation they distinctively mention doing away with percentage based drops in favor of a timed lot system. So I naturally assumed he was speaking specifically about the actual wanted rares in the dungeon, rares like darklight.
    i'll look to see if i can find the community rep response on where they asked for increased drop rates on specifically darklight items. i remembered seeing the response say they felt the darklight drops were find and had no intention or increasing them. we also have to remember even though nobody really likes the green gear it is classified as rare gear so you would still be getting a "rare drop" even if it was only green gear..
    (0)


    http://crystalknights.guildwork.com/

  7. #147
    Quote Originally Posted by darkstarpoet1 View Post
    i'll look to see if i can find the community rep response on where they asked for increased drop rates on specifically darklight items. i remembered seeing the response say they felt the darklight drops were find and had no intention or increasing them. we also have to remember even though nobody really likes the green gear it is classified as rare gear so you would still be getting a "rare drop" even if it was only green gear..
    This is correct, they said they have no intention on raising the drop rate however iirc they were saying to "wait and see" since they're probably expecting the new loot systems to take care of things.
    (0)

  8. #148
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Baxter View Post
    2-3 rare guaranteed drops per raid completion is very generous. That is more than what you are promised -now. The tokens will benefit you more in pick up groups, but I imagine a static group of 8 can collect gear pretty quickly even with a lottery timer in place.

    Ok currently we can get 3 rare drops per run, and I have actually seen 2 darklight pieces drop in 1 run. Now yoshi says oh you can get 2-3 rare drops per run, well now the question is what do you condiser rare? The fact is yoshi will not allow the real darklight to drop like water, so I assume it some other piece of junk that no one wants. 2-3 piece of rare gear dropping per run is highly doubtful, its more like 2-3 pieces of junk with a 2% drop rate on the real darklight. They have already said they WONT increase the drop rates on darklight as its the best gear in the game.
    (1)

  9. #149
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Elexia View Post
    This is correct, they said they have no intention on raising the drop rate however iirc they were saying to "wait and see" since they're probably expecting the new loot systems to take care of things.

    New loot system or not isnt gonna change or fix the drop rate on darklight at all.
    (0)

  10. #150
    Player
    AntonyB's Avatar
    Join Date
    Mar 2011
    Posts
    241
    Character
    Miss Wildfire
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    i'll look to see if i can find the community rep response on where they asked for increased drop rates on specifically darklight items. i remembered seeing the response say they felt the darklight drops were find and had no intention or increasing them. we also have to remember even though nobody really likes the green gear it is classified as rare gear so you would still be getting a "rare drop" even if it was only green gear..
    Yes they said they won't higher the current system right now, but the system will be different in 2.0 so....
    (0)

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