Quote Originally Posted by IronSoup View Post
Basically, the only thing that we could be frustrated about is that in no way does it say that you get more tokens based on how well you did the event/run/dungeon. If there were clear objectives earning you an extra token or two in the dungeons which would require time and skill (like killing a tough NM in a room or open all chests), then the "better" players would get more reward tokens for their effort than the ones just completing the run in the same week.
The best solution to that is to have two types of token. You get your usual token for completing the run but if you want that awesome "speed run" loot you need your high tier token or whatever you want to call it, which can only be obtained upon completion of a speed run. These tokens can purchase the loot that is obtained from going the extra mile in content. I know we won't have speed runs in ARR but there will most likely be similar challenges that reward players who do more than just waddle through.