Results 1 to 10 of 11

Hybrid View

  1. #1
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Andrien View Post
    It will most likely be like any other Final Fantasy game on consoles.
    the difference is on consoles you level 1 time to get maxed out by yourself. in this game you have 5 dd classes, 2 magic classes(+ the new one), 8 crafting classes, and 3 gathering classes to level.

    the same is true on most mmo's now days where you can only be 1 class per character so you would only run through the quest line once per character. in this game you are likely to have to run the same set of quests 19 times.
    (0)


    http://crystalknights.guildwork.com/

  2. #2
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    the difference is on consoles you level 1 time to get maxed out by yourself. in this game you have 5 dd classes, 2 magic classes(+ the new one), 8 crafting classes, and 3 gathering classes to level.

    the same is true on most mmo's now days where you can only be 1 class per character so you would only run through the quest line once per character. in this game you are likely to have to run the same set of quests 19 times.
    well they better add a lot of quest, and repeatable guild leves too. I think yoshi-p said you can join guild leves at lv10, and looking at the screenshots it looks like the amount of xp needed to lvl up has increased.
    (0)
    Last edited by Andrien; 10-16-2012 at 03:39 AM.

  3. #3
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Andrien View Post
    well they better add a lot of quest, and repeatable guild leves too. I think yoshi-p said you can join guild leves at lv10.
    yes, he did, but the question is are we still going to be stuck with a set limit on leves and quests per day you can do? right now it's limited to 8 leves per day, but can build them up. if that's the case will quests have the same type of limits on what they want you to accomplish each day?

    the point is we get vague information and by this point they should be able to give some kinda details on what they plan. the only thing i did see was yoshi talking about the dev team not being able to level any farther because they ran out of quests. is that because there's simply not enough quests at this point in testing or because they reached the limit of quests they could do per day/week?

    i believe leveling would be one of the biggest things people may want information on instead of what they are getting with being told "ok we are adding quests" and that's the end of it.

    edit: at this point we have more questions than answers on the types of information they keep putting out. everything is vague and leaves multiple ways that people can assume it's going to be done.
    (0)


    http://crystalknights.guildwork.com/