Quote Originally Posted by Judge_Xero View Post
Pretty much fine with the current system other than this



Currently:
- As a mage levels up, the MP cost and strength of their spells increase.
- The animation changes between the existing Tier'd Spells (Thunder, Thundaga etc)

I'm not sure why someone would want the animation to change for a spell as you level up. The spell is the same, it's the casters strength that increases the damage.

Why at level 50, do we need 4+ Tiers of spells/per spell to manage...?
Right, but caster's strength could reasonably be reflected in the spell graphics- if i channel more intelligence or whatever mental magic power makes magic, how does it cause more damage? One would expect that you're making the fire hotter, the electricity having higher voltage, the blizzard colder... These effects would have an impact on what you see...