Quote Originally Posted by Tonkra View Post
you did not understand me (sorry for my bad english explanation^)
i dont mean, that a conjurer should have 4 different aero skills for example. it should still remain one skill that raises at different stages drastically (mainly in visuals -> new tier)


one aero skill which has different tiers (stages)... and that just for visuals and maybe a little more damage boost also on the other hand.


that means, you will ever have only access to one aero skill.. this skill progesses automatically in damage when you progess in your class level. (like the current system)... BUT in addition it should have different tiers, where it gets more powerful visuals (what we had before).

so i mean... the aero I skill will become an aero II spell at lv 20 where its visuals gets more impressive looking. (and maybe a little power boost also)
I really think what you are saying was the original plan. and I believe it probably would be like that in ARR.
At the time they took out the tiered spells, ARR was already in the works and it made no sense to put the work
in to making a visually changing spell animation for the current verison. I really believe this came up way back
during the change and that was the reason they didn't do it in this stage of the game.