One thing I do not understand, they are all talking about this method is bad for endgame players but you are not thinking about the other players that maybe need only equip a class, they will have to do dungeons and as a player , which has equipped almost all classes, take the equipment
Really if you're only using one or two or three classes ... Why do you have to equip all? This system is also implemented for that reason, but rewards those players with tokens that will be worth to change per team to continue doing dungeons without taking the item to someone who really needs it.

For example if you get one token per time you do the dungeon and Darklight Heavy Armor worth 10 tokens in 10 attempts will have it and will avoid unnecessarily removing it to another, this is a much higher rate than the current you can do 50 or 100 or even see it fall.