Quote Originally Posted by Teknoman View Post
I cant see how they left the claim system at one per party even from the old team standpoint. All those interviews stating that XIV was going to focus on group v group battles had me thinking along the lines of classic FF battles (your party versus the enemy party or one huge monster).
i think it ended up being an issue with not having a lot of monsters able to be in the server at once, they have increased monster counts as they got better. Having mobs follow you may have made an interesting technique for multi hit types, like marauder. and alternate leveling patterns, but i they didnt have that many monsters, and people would have been upset if 1 high level would just gather everything in the zone and kill it.