It seems we have some new info regarding multiple mob claims.Increasing the number of simultaneous overworld mob claims to 5 at once, so that AoE attacks play a larger part in non-leve battle (but with suitable safeguards in place to prevent exploits like Astral Burning).
Single claim only is BORING. Why do we even have AoE attacks if we can't even use them most of the time. AoE blasting multiple mobs is FUN. Increase the number of simultaneous claims to at least 5, so that I can have fun using Full Swing and Brandish. This will also give parties an avenue to create more strategies and give an outlet for emergent party gameplay.
This new claim system coupled with the SP chain system would discourage players from AOEing trash mobs for SP, since the gains would be rather minimal, and not worth it. The emphasis is always on fighting mobs that are an even match or harder - with increased rewards being directly proportional to the amount of risk a player takes.
Q: Claiming one monster at a time is too little.
A: We are planning to improve the claim system.
A little vague, but good news.
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