Quote Originally Posted by Rau View Post
For Enemies: Can someone explain why this is fundamentally different from enemies in any other game?

Why is enemy AI being changed into something that is essentially the same thing, and perhaps even simpler? What am I missing?
Two things I can think of.

1.) Enemies can actually do group vs group combat. (enemies assisting other enemies)

2.) Enemies can base their action upon the condition of players. (target the PC with the most HP, target the PC with the least HP, Dispel Protect if PC has protect on, etc)