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  1. #18
    Player
    Donimo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    52
    Character
    Dagg Angier
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Yrusama View Post
    If that boss is Amon, then Yoshi-P doesn't know his lore as well as he thinks. Amon is a pallet swap of Hein, and the concept art uses Hein colors. If they outright said "Amon", then I'm sorry but Yoshi-P has lost a bit of my respect.
    While it could seem like it's lazy research, they probably do not want to mess with placing characters from other Final Fantasies' canon into the world of XIV. It's more likely just an homage in appearance, but using the name of the lore-irrelevant version of the boss.

    Quote Originally Posted by Naraku_Diabolos View Post
    FFXI was my first main entry into the series (I played a little bit of FFVIII, FFX, and FFX-2 at my friends' houses) to play and own, but I haven't played any of the older ones. So, I'm a bit confused with what the Gambit system is about. Is it much different than the system we have now in the game?
    As others have mentioned, the feature of the Gambit system is that you had the choice to automate your party's actions based on commands you programmed. This is what the Gambit menu looked like:



    The lower on the list an action is, the lower priority it is for the character. As you can see, the first action a character will use above all else is for if a party member is dead, and so they will use "Phoenix Down" on any character. The game is smart enough to only use it whenever someone is dead so you don't need to specify further. After that, it's to Poisona. Then if all characters' HP are above 70%, it'll go to the next action, which is to cast Aero on any flying-type enemies. If there are none or they are defeated, the character can finally use the basic Attack function on the next closest enemy. I hope that helps.
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    Last edited by Donimo; 10-13-2012 at 03:45 AM.