Did not even read the entire thread but I saw this and I need to comment.
I played Ultima Online, I played goddamn Ultima Online wherein many of those 'innovative' features first existed and were later done away with because of player attitude.
One of the things that was done away with was non-instanced housing. The worlds, when they were at mid-capacity, were
chock full of goddamn houses everywhere. The oldest players in the server had nice houses in nice places, the newer players had goddamn tents in the middle of some god-forsaken long-forgotten dungeon that nobody went to because it was the only space left.
No, open-world housing is a bad idea
