Quote Originally Posted by Jennestia View Post
This could actually be more harmful than good -- Developers who settle for "nothing less than perfect" runs the risk of not only losing hype for their game but also missing a time period for their project; For example, nowadays Shooters and 'Sandbox' type games are the rage, what if the game that wouldn't released "until it's perfect" was an older fashioned Shooter game, basically missing the boat as they say?

The whole "when it's ready" style release dates work fine but XIV is a special case because it's a relaunch, not a new game -- it's still titled Final Fantasy XIV, a name marred with negative press and bad history -- They have a lot to do and a lot of expectations to meet.
Which is precisely why Yoshida is doing his job as Producer and Director to make sure the game launches in as pristine a condition as humanly possible. Overlooking things and otherwise not having a plan for the future is Tanaka-era and we're hopefully past that now. Yoshida needs to continue doing his job, making sure things are up to his level of expectation or greater -- which is what fans would expect of the game regardless.

As for me, I'm past the 'bad hate and bad press' experience. I'm perfectly happy waiting for this game, however long it might take, so long as it's perfect and ready for launch when that time arrives. I'm sure a lot of other people feel the same.