Results 1 to 10 of 292

Thread: PS3 UI Screens

Hybrid View

  1. #1
    Player
    Nakiami's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    93
    Character
    Senji Cloudrider
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    The ps3 is nearly 6 years old (released in November 2006, it's October 2012), and it's graphic limitation is due to non upgradable hardware, which's highest DX is DX9 (Direct X). Those screen shots might not even be the finalized product...

    Quote Originally Posted by Letter from the Producer Live part III:[url
    http://forum.square-enix.com/ffxiv/threads/55280][/url]
    A: I’m pretty sure I answered this question at one of the previous interviews. At launch, the graphics engine won’t be compatible with DX11. We’re going to need time to make this happen with the new engine. However, there are plans to implement DX11 compatibility after the launch of ARR.

    After launch, our next big milestone is DX11 compatibility. Once we achieve this, there will be a further improvement in graphics. Technical Director Hashimoto was recently talking to me about whether it's possible to further increase graphics quality on the PC version, so we need to decide how ambitious we want to be.
    Since they are looking into the increase of graphics for the PC after launch, there is the possibility that when the PS4 comes out they might be able to increase THOSE graphics, considering the PS4 will use DX11/DX12. I do not speak for SE, but there is the possibility.
    (0)
    Legend tells of a legendary warrior whose kung fu skills were the stuff of legend. He was so deadly, in fact, that his enemies would go blind from over-exposure to pure awesomeness!

  2. #2
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Nakiami View Post
    The ps3 is nearly 6 years old (released in November 2006, it's October 2012), and it's graphic limitation is due to non upgradable hardware, which's highest DX is DX9 (Direct X). Those screen shots might not even be the finalized product...



    Since they are looking into the increase of graphics for the PC after launch, there is the possibility that when the PS4 comes out they might be able to increase THOSE graphics, considering the PS4 will use DX11/DX12. I do not speak for SE, but there is the possibility.
    SE isn't stupid. If this game actually makes the come back they are hoping for, it will be on PS4. Might even go to Wii U. Prolly not gonna be on Xbox though. They are far to controlling and greedy.

    Biggest mistake they made with XI was not giving it native support on the PS3.


    Well, I mean, there was Abseaya.. But we dont talk about that.
    (1)
    Last edited by Kiote; 10-12-2012 at 04:09 AM.

  3. #3
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Nakiami View Post
    The ps3 is nearly 6 years old (released in November 2006, it's October 2012), and it's graphic limitation is due to non upgradable hardware, which's highest DX is DX9 (Direct X). Those screen shots might not even be the finalized product...
    ....the RSX doesn't use ANY directX. DirectX is Microsoft (Windows/360) only.
    All PS3 games use openGL. I wish people would stop claiming this.

    Since they are looking into the increase of graphics for the PC after launch, there is the possibility that when the PS4 comes out they might be able to increase THOSE graphics, considering the PS4 will use DX11/DX12. I do not speak for SE, but there is the possibility.
    Again, no, it will not. It will still use openGL, albeit a newer version.
    (1)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]