Quote Originally Posted by bobbygunz View Post
Ambition to instance everything and make a quest-spam progression system?... real ambitious. Meanwhile other games are making non-instanced housing systems, and combat with active blocking/dodging, and so-called dynamic quests. Yoshi might be ambitious in his own head, but vision he certainly lacks. Unless by vision you mean copying WoW any chance he gets.
The only MMO with 'true' active combat is TERA. I can say zero about B&S because that isn't out in the west yet - and it won't be for quite a while. TERA is the only game I've seen that gives you full control of your avatar when it comes to hitting, moving, and dodging attacks. Don't even mention GW2 because tab-targeting is still a huge flaw in that game's system.

TERA in the west also has 'quest-spam progression'- I think completing an objective and getting a large amount of bonus experience on top of the experience given from the task alone is better than mindlessly grinding mobs for hours and hours. I'd rather get more experience in a shorter amount of times by doing quests, learning some lore, and being guided from area to area; in TERA, it made things quite easy, and leveling wasn't difficult at all. Would you rather go back to pre-Abyssea FFXI where leveling to 75 can take weeks? Even months, depending on the circumstances? No thanks.

A non-instanced housing system is irrelevant. I'd rather have my own player home in an area lotted off for me and others I welcome into it, rather than having to deal with idiots and their Barrens-style chat while I'm raising a chocobo or messing around in my house.

Oh, and if ARR was going to copy WoW, then everyone would get an instant 50 class/job with a relic weapon and all the AF, since Blizzard is so keen on giving instant high-levels to newcomers simply for buying Expansion X.

Move along, nobody appreciates someone talking about the game like they've played it.. when you obviously haven't. Lol.