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  1. #11
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Kraggy View Post
    Because it's always good to FORCE someone to do something that's 'good for them' (in YOUR opinion), right?
    /facepalm

    It begins...
    (8)

  2. #12
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    poor you! you will need to explore the new world on feet/chocobo/plane/boat first! sounds awful!
    SE is really cruel for you!

    I think they should have made option for some people to stay in 1.0 since it seems to be so great here and let people who want to explore new place going to 2.0
    (9)

    Larek Darkholme @ Ragnarok

  3. #13
    Player
    Headseed's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    47
    Character
    Cut Chemist
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Very interested to see what happened to the Aetheryte Crystals. Also excited to be able to explore a new world
    (0)

  4. #14
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Okipuit View Post
    Good evening!

    I know some of you are wondering what is going to happen with your existing teleport locations when ARR is launched. We were able to gather some information and give you the latest scoop!

    Aetheryte locations will be completely remapped in 2.0 and they will lose their power as a part of the transition into A Realm Reborn. As a result, aetheryte attunement will be reset systematically and you will not be able to teleport all locations at the launch of ARR.

    As for why this is happening to the aetherytes?

    It's is actually an interesting part of the storyline!
    Look forward to it!
    Oh Noes! the T-Virus is spreading to the dev's now!

    (T-Virus = Troll-Virus)
    (0)

  5. #15
    Player
    Romowens01's Avatar
    Join Date
    May 2012
    Posts
    57
    Character
    Lil Demon
    World
    Balmung
    Main Class
    Thaumaturge Lv 73
    Hopefully they might think of adding an option to go to one of the in-city teleport locations from the inn/house. Sort of like they did with being able to pick a zone in XI.
    (0)

  6. #16
    Player

    Join Date
    Oct 2012
    Location
    Ul'Dah
    Posts
    6
    Quote Originally Posted by Romowens01 View Post
    Hopefully they might think of adding an option to go to one of the in-city teleport locations from the inn/house. Sort of like they did with being able to pick a zone in XI.
    The way the aetherpass is used right now is supposed to be free in 2.0.
    (0)
    http://bartersclosetblog.com/doug-copenspire/
    soundcloud.com/copenspire

  7. #17
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kraggy View Post
    Because it's always good to FORCE someone to do something that's 'good for them' (in YOUR opinion), right?
    Yeah SE, why do we have to walk everywhere? We should be able to teleport anywhere anytime without spending anima, let's make this into a lobby game!
    (0)

  8. #18
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Can't see why people wouldn't be interested in re-exploring the new world, but to each their own I guess.
    (2)

  9. #19
    Player
    Romowens01's Avatar
    Join Date
    May 2012
    Posts
    57
    Character
    Lil Demon
    World
    Balmung
    Main Class
    Thaumaturge Lv 73
    Quote Originally Posted by Styles View Post
    The way the aetherpass is used right now is supposed to be free in 2.0.
    That's fine and good but why not be able to choose as you leave instead of running down the hall to the closest one. It'd be a nice convenience for us.

    And I also agree make everyone explore the world again.
    (1)

  10. #20
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kraggy View Post
    Because it's always good to FORCE someone to do something that's 'good for them' (in YOUR opinion), right?
    I agree that people need to explore new areas and see new scenery. It had to be done in the current 1.0 and still people get lost! If you don't like exploring, nobody's forcing you. Just stay in you inn or don't bother to log on. :P

    Quote Originally Posted by Styles View Post
    The way the aetherpass is used right now is supposed to be free in 2.0.
    Yes, make them free because gods forbid SE forces us to explore the city and stuff. Though I don't agree with everything centering itself around Aetherytes. Why not a warping mage or a teleporting moogle? How about a Mono-rail or blast-cannon! Why not just "short-cuts" we discover over the course of time and magically appear in another area!?

    (wishful thinking)
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

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