

I'd rather not have that level of detail.Not sure why you think that it is impossible. You apply context to your character.
Intelligence increases two stats, if one of the stats is near the cap then the context will demonstrate the diminishing returns.
Just like in a lot of recent games they have "DPS" based off of all your stats on character. It is a reliable number excluding monster factors, like some monsters are really strong aganist fire so your fire damage is nulled now.
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