Quote Originally Posted by Hulan View Post
Agreed, then. I personally actually quite like the complexity myself, though I think it goes a little overboard a times (it should be complex to add nuance to the game, not just simple complexity). As it stands, you can easily tell a player who truly understands the game simply by talking to them. Not that "truly understanding" the game is required to have fun playing it, but the added layer of theorycraft is quite refreshing for me. Though many disagree.
I like theorycrafting on a more founded basis :P. I want to know where the cap is, I want to know how many points intelligence is worth.

There is still theorycrafting beyond that (lots and lots). But to be able to know what something does I should be able to ask the game, not consult / or make a 20 page research document. (What does armor do / why is VIT better or worse in some cases "add confusion here on stats")