Hello folks.
While doing the imperial event or "hat farming" I started wondering about how monsters and aggro will be handled in 2.0(ARR).
For those who don't know, you farm the imperials by aggroing then running away from the repeatedly, and attacking them as they return to their territory. (ridiculous design by the way, making content that can't be beaten by the max number of people you can have in a group? why?)
Currently, monsters have a territory or to be more accurate they're leashed to a place, they'll see you, start to chase you then this will happen to them
and they'll de-aggro and run back, however with 2.0 moving from a semi-seamless world back to zones with loading screens between them, are we going back to the FFXI era aggro system where mobs will chase you until you zone or they lose your scent (walk on water or cast deodorize) or are we going to stick to the leashes but with (probably) a smaller range?
What would you guys prefer?