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  1. #35
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Urthdigger View Post
    Part of the reason a system like this works is because you're actually in the majority. Most of the people feel the way you do, and would be content to simply buy whatever's cheapest. For the most part, a system like this wouldn't alter your ability to buy/sell goods any more than how people sometimes buy from their friends instead of the wards. In either case, it's a small market who cares where their goods come from, but an enterprising marketer could use this to their advantage to sell at a mark up.
    I still dont think it would be beneficial over all - but having never tried it I can't definitively say how players would react (only can imagine).

    Perhaps if they let us fiddle with different systems in alpha/beta. Until I can test it I'll have to stay biased against (as my gut says it wont be fun to watch someone sell better just because they "branded" better).

    While branding is a real life reality I dont want to deal with that kind of depth when it comes to marketing in game lol. A feature one too many if you will, though I know some people love playing marketing.. Perhaps I'm the minority.
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    Last edited by Shougun; 10-18-2012 at 01:17 PM.