So basically what I as a player should realize is to not just throw everything into a few attributes because otherwise things like my armor and food are uneffective.
The system in and of itself is not unbalanced. People are unbalanced
if you as a player know how to use the system efficiently and effectively you will create balance
Also as some others have pointed out they did give you the ability to reallcate points so that you're not limited in any given class. I will say though last I tried you could only reallocate in increments and the time inbetween increments seemed to be little while. Long enough that switching from a "maxed out" DD to a "maxed out" Mage was not really viable.
On a side note I fully realize that regardless of my thoughts on the matter the system is going to change in one way or another. I personally hope they will stick with as much customization as possible.
Which should give people a clue that Min/Maxing was designed to not be effective. Everything they've done tells us that they are discouraging Min/Maxing, but people just either can't see or are unwilling to see that.
Personally I think it'd be easier for them to balance if the numbers werent so enormous and were broken down into bricks worth a certain amount of points each.
You forgot that you can purchase traits that convert an X number of one attribute to it's counterpart. as long as you are not min/maxing, then there is no real problem in regards to how the point allotment system works. If you are min/maxing however, then that is your choice, and you have no one to blame but yourself. I'm currently optimized towards phys. stats, but I have my magic stats high enough that I can swap attributes through the appropriate traits. As a result, my phys./mag. stats can be as high as low/mid 100's/mid 60's or mid 70's/ mid 80's, this is acceptable to me since I don't play magic jobs often, and it's enough at current caps to still be competent
I'm curiuos how SE is going to tweak this and or change it all together. I'm wondering if this will be changed when they add the new Attack system
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