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  1. #21
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nikkita View Post
    So basically what I as a player should realize is to not just throw everything into a few attributes because otherwise things like my armor and food are uneffective.
    The system in and of itself is not unbalanced. People are unbalanced
    if you as a player know how to use the system efficiently and effectively you will create balance
    Also as some others have pointed out they did give you the ability to reallcate points so that you're not limited in any given class. I will say though last I tried you could only reallocate in increments and the time inbetween increments seemed to be little while. Long enough that switching from a "maxed out" DD to a "maxed out" Mage was not really viable.
    On a side note I fully realize that regardless of my thoughts on the matter the system is going to change in one way or another. I personally hope they will stick with as much customization as possible.

    Which should give people a clue that Min/Maxing was designed to not be effective. Everything they've done tells us that they are discouraging Min/Maxing, but people just either can't see or are unwilling to see that.
    (2)

  2. #22
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Personally I think it'd be easier for them to balance if the numbers werent so enormous and were broken down into bricks worth a certain amount of points each.
    (0)

  3. #23
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    You forgot that you can purchase traits that convert an X number of one attribute to it's counterpart. as long as you are not min/maxing, then there is no real problem in regards to how the point allotment system works. If you are min/maxing however, then that is your choice, and you have no one to blame but yourself. I'm currently optimized towards phys. stats, but I have my magic stats high enough that I can swap attributes through the appropriate traits. As a result, my phys./mag. stats can be as high as low/mid 100's/mid 60's or mid 70's/ mid 80's, this is acceptable to me since I don't play magic jobs often, and it's enough at current caps to still be competent
    (0)

  4. #24
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    305
    I'm curiuos how SE is going to tweak this and or change it all together. I'm wondering if this will be changed when they add the new Attack system
    (0)

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