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  1. #1
    Player
    Nikkita's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    85
    Character
    Nyori Mahnae
    World
    Excalibur
    Main Class
    Bard Lv 80
    Quote Originally Posted by AlexiaKidd View Post
    Yoshi P. said himself that they are looking to remove the Physical Level system as it is extremely difficult to balance.
    I don't recall that Yoshi P said anything quite like this in fact this is what I saw was this

    "To be honest, I'm genuinely surprised by the response to Question 8, as are Matsui and Gondai on the battle team. We certainly didn't think that over 50% of players would be for doing away with physical levels."

    This was in regards to the poll question that started out with

    "The free distribution of attribute points has given rise to certain problems, however, such as compatibility issues with the Armoury system, and the lowered effectiveness of the attributes themselves. In particular, this lowered effectiveness of attributes also extends its influence to items, and is therefore something that we feel must be rectified."
    all this tells me is that people can't figure out how to use the system to be most effective."

    So basically what I as a player should realize is to not just throw everything into a few attributes because otherwise things like my armor and food are uneffective.
    The system in and of itself is not unbalanced. People are unbalanced
    if you as a player know how to use the system efficiently and effectively you will create balance
    Also as some others have pointed out they did give you the ability to reallcate points so that you're not limited in any given class. I will say though last I tried you could only reallocate in increments and the time inbetween increments seemed to be little while. Long enough that switching from a "maxed out" DD to a "maxed out" Mage was not really viable.
    On a side note I fully realize that regardless of my thoughts on the matter the system is going to change in one way or another. I personally hope they will stick with as much customization as possible.
    (0)

  2. #2
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nikkita View Post
    So basically what I as a player should realize is to not just throw everything into a few attributes because otherwise things like my armor and food are uneffective.
    The system in and of itself is not unbalanced. People are unbalanced
    if you as a player know how to use the system efficiently and effectively you will create balance
    Also as some others have pointed out they did give you the ability to reallcate points so that you're not limited in any given class. I will say though last I tried you could only reallocate in increments and the time inbetween increments seemed to be little while. Long enough that switching from a "maxed out" DD to a "maxed out" Mage was not really viable.
    On a side note I fully realize that regardless of my thoughts on the matter the system is going to change in one way or another. I personally hope they will stick with as much customization as possible.

    Which should give people a clue that Min/Maxing was designed to not be effective. Everything they've done tells us that they are discouraging Min/Maxing, but people just either can't see or are unwilling to see that.
    (2)

  3. #3
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Personally I think it'd be easier for them to balance if the numbers werent so enormous and were broken down into bricks worth a certain amount of points each.
    (0)