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  1. #1
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    almost all of attributes have low effective at this moment

    only your rank vs mob rank making the different, so I rather allotted my points to VIT & MIN for max HP/MP

    this should be fix
    (0)

  2. #2
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Nuru View Post
    One of the main problems with it is that the Attribute points do not really take a noticeable effect on how much Damage your do or how much you resist physical or magic attacks. Of course you would be able to notice if its like a 30 point difference, but other than that, everything within a 15 point radius is really unnoticeable.
    Quote Originally Posted by Evangela View Post
    almost all of attributes have low effective at this moment

    only your rank vs mob rank making the different, so I rather allotted my points to VIT & MIN for max HP/MP

    this should be fix
    This is my point though, SE have had to make stats less effective because people can freely distribute a huge amount of points with the current physical level system. If they made stats effective then people who distributed points purely for a certain setup ie a MRD putting everything in STR, DEX and some VIT would have a huge advantage over those that did it evenly.
    (0)