Quote Originally Posted by AlexiaKidd View Post
Yoshi P. said himself that they are looking to remove the Physical Level system as it is extremely difficult to balance.
I don't recall that Yoshi P said anything quite like this in fact this is what I saw was this

"To be honest, I'm genuinely surprised by the response to Question 8, as are Matsui and Gondai on the battle team. We certainly didn't think that over 50% of players would be for doing away with physical levels."

This was in regards to the poll question that started out with

"The free distribution of attribute points has given rise to certain problems, however, such as compatibility issues with the Armoury system, and the lowered effectiveness of the attributes themselves. In particular, this lowered effectiveness of attributes also extends its influence to items, and is therefore something that we feel must be rectified."
all this tells me is that people can't figure out how to use the system to be most effective."

So basically what I as a player should realize is to not just throw everything into a few attributes because otherwise things like my armor and food are uneffective.
The system in and of itself is not unbalanced. People are unbalanced
if you as a player know how to use the system efficiently and effectively you will create balance
Also as some others have pointed out they did give you the ability to reallcate points so that you're not limited in any given class. I will say though last I tried you could only reallocate in increments and the time inbetween increments seemed to be little while. Long enough that switching from a "maxed out" DD to a "maxed out" Mage was not really viable.
On a side note I fully realize that regardless of my thoughts on the matter the system is going to change in one way or another. I personally hope they will stick with as much customization as possible.