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  1. #1
    Player
    Evenstar's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Evenstar Wanderlust
    World
    Phoenix
    Main Class
    Gladiator Lv 60
    The physical level and manual point assignment is a good idea, but it is hard to balance.

    They either have to adjust the system and make the stats/points more effective in combination with a shorter cool down on resetting your points or they have to remove the whole system.
    (0)

  2. #2
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    And that is the consequence of Min/Maxing.

    I take a moderate approach at stats. I main a Conjurer, so I put most of my points in VIT and MND, less points in INT and PIE, and the least amount of points in STR and DEX. Basically I keep my STR and DEX at half the value of my VIT and MND, and my INT and PIE in between. This allows me to change stats fairly quickly if I decide to play a melee. But at the same time, I keep my primary stats high.

    Also keep in mind that as you go higher in stats, the cost of increasing those stats has HUGE diminishing returns. This is ANOTHER discouragement towards Min/Maxing.

    So do you get it yet? SE is discouraging Min/Maxing. Take the hint.
    (0)

  3. #3
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    You forgot that you can purchase traits that convert an X number of one attribute to it's counterpart. as long as you are not min/maxing, then there is no real problem in regards to how the point allotment system works. If you are min/maxing however, then that is your choice, and you have no one to blame but yourself. I'm currently optimized towards phys. stats, but I have my magic stats high enough that I can swap attributes through the appropriate traits. As a result, my phys./mag. stats can be as high as low/mid 100's/mid 60's or mid 70's/ mid 80's, this is acceptable to me since I don't play magic jobs often, and it's enough at current caps to still be competent
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    305
    I'm curiuos how SE is going to tweak this and or change it all together. I'm wondering if this will be changed when they add the new Attack system
    (0)

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