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  1. #1
    Player

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    Apr 2012
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    The Eorzean library
    Posts
    1,118
    Quote Originally Posted by dragorian View Post
    dont waste your money and dont play it it has a lot of bugs more along of the line when 14 came out in 2010
    Are you mentally slow? XIV didn't even have bugs when it got released, it was just a shit game. GW2's release has blown XIV's out of the window.
    (3)

  2. #2
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ingolf View Post
    Are you mentally slow? XIV didn't even have bugs when it got released, it was just a shit game.
    You've got to be kidding. XIV was completely bug ridden at release.


    You seem to have forgotten about these:

    prior to 1.15
    An issue where aetherial nodes would dematerialize prematurely.
    An issue where the following aetheryte camps were not paired with the correct aetherial gates:

    Before   After
    Camp Brittlebark <-> The Fogfens → Camp Brittlebark <-> Singing Shards
    Camp Revenant's Toll <-> Singing Shards → Camp Revenant's Toll <-> The Fogfens

    An issue regarding incorrect information for the following levequest:

    Before   After
    Mining Horizon's Edge
    In an attempt to document locations in Thanalan housing veins of precious ore, the Miners' Guild in Ul'dah is petitioning adventurers to journey to Horizon's Edge and search for viable mineral deposits. → Mining Nophica's Wells
    In an attempt to document locations in Thanalan housing veins of precious ore, the Miners' Guild in Ul'dah is petitioning adventurers to journey to Nophica's Wells and search for viable mineral deposits.

    An issue where the marauder weapon skills Skull Sunder and Brutal Swing would always strike multiple targets.
    An issue where the marauder action Defender would always increase enmity.
    An issue where Warmonger would not grant the correct status effect.
    An issue where the actions Speed Surge and Life Surge would not properly inflict the status effect Speed Sap and Life Sap when attacking with a weapon skill.
    An issue where Disciple of Magic arms would not properly drain HP when used in conjunction with the lancer action Speed Surge.
    An issue where the lancer ability Fleet of Foot would remain active while in passive mode.
    An issue where the area of effect for the conjurer action Nature's Fury was not functioning properly.
    An issue where the area of effect for thaumaturge spells such as Flare, Freeze, and Quake would be centered on the caster.
    An issue where high-quality (+1, +2, +3) items were not being properly equipped when using text commands.
    An issue where when viewing a player's bazaar, the previous item's name was being displayed.
    An issue where in-game volume would increase dramatically during certain cutscenes.
    Several synthesis recipes posted on the The Lodestone showing incorrect information have been fixed.
    Darksilver Square (Armorcraft, Rank 21-30 → Armorcraft, Rank 11-20)
    Dodoskin Leggings (Grey) (general → Clothcraft, Rank 1-10)
    An issue wherein the help text for the conjurer ability Fastcast erroneously described the increase in cast speed as 10% has been addressed.
    * The correct increase is 20%.
    An issue wherein the thaumaturge ability Firm Conviction would take effect when not being cast has been addressed.
    An issue wherein an incorrect amount of HP was being absorbed when attacking with an HP absorb status in conjuction with a multi-attack action has been addressed.
    An issue where the /tell chat mode could not be properly activated using the chat log button located above the text prompt has been addressed.
    * Activating the /tell chat mode using this button will set the last recipient of a /tell as the default addressee.
    An issue wherein the "/tell " text command was not functioning properly has been addressed.
    An issue wherein the background music for certain levequests would not play has been addressed.
    An issue wherein setting the following traits resulted in certain class-specific actions becoming available for use with other classes has been addressed.
    Pugilist: Seasoned Veteran
    Gladiator: Swordsmanship
    Marauder: Axemanship
    Lancer: Pikemanship
    Archer: Bowmanship
    Conjurer: One With Nature
    Thaumaturge: Transcendence
    An issue wherein controlling the game camera with the keyboard resulted in limited vertical mobility has been addressed.
    1.15a
    An issue wherein some character graphics were being displayed after a significant delay has been addressed.
    1.15b
    An incorrect value displayed when viewing the time remaining until anima regeneration, accessed via the /clock text command.
    Personal /tell messages not appearing in certain chat logs.
    Japanese text displayed in the trade interface.
    and there are still more...
    (3)
    Last edited by Molly_Millions; 10-11-2012 at 02:40 AM.

  3. #3
    Player

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    Apr 2012
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    Quote Originally Posted by Molly_Millions View Post
    You've got to be kidding. XIV was completely bug ridden at release.
    Most of the issues were coined as features.
    (0)

  4. #4
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ingolf View Post
    Most of the issues were coined as features.
    look up

    /10char
    (0)

  5. #5
    Player

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    Apr 2012
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    Quote Originally Posted by Molly_Millions View Post
    look up

    /10char
    It was sarcasm...

    And really, that's not many bugs at all for an MMO release.
    (0)

  6. #6
    Player
    moriandrio's Avatar
    Join Date
    Jul 2011
    Posts
    351
    Character
    Mayoi Hachikuji
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Ingolf View Post
    Are you mentally slow? XIV didn't even have bugs when it got released, it was just a shit game. GW2's release has blown XIV's out of the window.
    Mentally slow is the person who believe that FFXIV didnt have bugs at release or maybe just blind....
    (4)