This is true for every new job in XI since Maat didn't study those profession (woulda contradicted the BLU and COR storylines for example.)

From the Letter from the Producer Live Part III:
A: At the launch of A Realm Reborn, the level cap will still be 50. We're already planning to implement a lot of content specifically for level 50. If we decide to increase the level cap at the time of launch, we're going to have to implement additional content before we're able to launch ARR.
The current plan is to increase the level cap with the next major update after launch. We will also be updating the content to reflect the increase in level cap. So the level cap increase will happen. It just won't be happening at the launch.
Unfortunately, I'm not able to give you a time frame on when it will occur. Please note that the battle system is completely different in ARR, so even if your character is already at level 50, there's a lot to re-learn.
Which will probably indeed be an expansion pack at the rate this going in terms of things being delayed.

Ah thank you for pointing that out... and I do hope they mean expansion as a major update... high levels being added should come with more story to go with those levels... and said story shouldn't be something small that they can just patch in and say major update.
They should really pull together a bunch of new and interesting content a well as more story elements with an increase in level... maybe more areas to go to... you know an increase in the over all map size with new zones... and with new zones higher level monsters and content... which would give the level cap raise more of a reason then well we wanted to give more levels...
But whatever will be will be... in the end it doesn't really matter so long as it is fun, challenging and worth while...
The cat is amused =^.^=



I never beat Maat ,mostly because I tend to panic when things don't go so well, but I am still in favor of required solo fights to Unlock & Advance Classes and Jobs.
Maybe a fight where I have to use (effectively) every skill I've learned so far, ie, I would have to land a successful Stun in order to land an Effective Positional Weapon Skill in order to trigger the 3 Combo Attack as well as Parries, Blocks, Jumps, etc. Basically everything needs to be used at least once successfully (not resisted/evaded) in order to win the fight.
Of course Maat/Moogle/Guild Leader would have High Resistance's to my specialties so the fight would require/benefit from certain types of gear as well as Meals, potions, etc. The idea is not so much being forced to farm or buy certain items but rather that it is educational in what works best in a given situation.
Papa was a rolling stone...wherever he laid his barbut was home.



I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
True enough but even with the way the game is heading it still doesn't fit. Maat is old and passed on from this life, let the poor guy get on with his eternal rest! :P
You are a lunatic cat lady so your argument flies out the window :POh ho ho you can tell that from what I said? Wow besides the fact that you are wrong on that account and that I don't care much for the whole PL system that is place right now... but whatever you can tell... heh that is rich...
You humans sure do like to assume everything don't you?
Anyways as to Shougun...
No killing the same wolves over and over didn't prove anything though I wasn't always over at the wolf camp and I did go to other areas to level at and almost always as a group even doing leves... none of it proved anything at all though this is about 2.0 is it not? Maat will not be put in 1.0 that is already on the way out... now we could go into asking how will leveling really work out in 2.0 and if the system will promote more team work and less grind on wolves no real effort system we have now...
Ok but then I would suggest a system that is fun, challenging and worth while... Duuude007 posted something good that actually sounds like it could be a good system... Though as I said I'm not one for putting stops or breaks in leveling and I don't think that really adds anything to the leveling process at least it really didn't for me in FFXI I simply hit the point got the items walked in and stomped Maat... I thought to myself what was the point of this? It really did nothing but waste some of my time...
I get some of you want your realism in a fantasy world but I just don't see the point of it when it comes to levels... you don't have levels anyway it reality do you? I sure don't... and I have yet to need to do anything to further my skills in real life with any sort of "limit break"... If I need to learn more I pick a book up and there I have it now... sure not everyone is like me but that is the point of reality no one is the same...
The cat is bemused =-.-=



I DID agree with others' comments on Hidebrand possibly becoming the 'new' Maat for X|V, lol.
...well at least that it sounded like a fun idea.![]()
Last edited by Duuude007; 10-10-2012 at 08:03 AM.
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