And you dont think that Nael looks a lot like that? He even did the Sephiroth dance in the fire - maybe more then a slight tip of the hat to Mr. Crazy. Because Sephiroth doesn't know how to die like you pointed out in advent children (and in dirge of ceberus).
Has anyone done any testing on the heal potency difference between the dalmatica and white mage AF? People seem to be going for the dalmatica so it must be better but I am wondering what the difference is between the +50 healing potency and the "enhanced cure" effect.
Sorry to OP, but to even go further with Nael being that concept art (Omega like thing)
Nael got his ass handed to him so he is fairly destroyed (like sephiroth) - Garleans are technologically adapt, Naels suit looks bio mechanic and in similar style to the omega screen cap, there is actual resemblance between Nael and that concept art (helmet and chest in particular), Nael was alluded to Sephiroth - if anyone remembers the final fight of FF7 spehiroth goes into a weird boss mode as well (and doesn't really ever die).
On point for reps to read ( please give us unobainable items list, achievement list is nice but we need to know what items are staying and going as well ).
Last edited by Shougun; 10-09-2012 at 03:16 AM.
Considering he is featured on the ARR website under 'Threats' , I think it's safe to say that Nael plays a role in 2.0
I agree. Time is short.
We need an unobtainable item list ASAP.
I would even settle for a likely to be unobtainable list...
actually, since dalamud is falling in mor dhona, castrum novum could be just pulverized...
I don't think the healing pot formula changed a lot, so here is a good page to read:
http://kanican.livejournal.com/54846.html
too long to read? then here is the quoted key point directly answer to your question:
(2) Adding +1 Healing Magic Potency adds roughly 1.25 HP on Cure and 2.50 HP on Cura when on CNJ.
It adds roughly 1.10 HP per potency when on non-CNJ classes. Be aware this is an oversimpliciation.
White mage AF body Enhance Cure ~ 10% increase.
I'll calculate it for you...(note: I didn't include the mind influence cus I'm not sure ppl's test ~+10% included +7 mind or no. mind +7 should give cura additional 27 hp according to 1.20 test result.)
+600 hp based cure:
Imperial Operative Dalmatica~ 662.5
AF body~ 660
+1100hp based cura:
Imperial Operative Dalmatica~ 1225
AF body~ 1210
People want that is <3 the refresh I think...
However, my rule is LOOK > ALL
I will not even want to get that ugly thing :O
Why would they leave the reward to the "ultimate" never again to be played again 1.0 boss in the game for 2.0 players to get? Come on folks, to believe they will be obtainable in ARR is silly.
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