

Damn, I'm jealous. I'm just trying to convince people to do it. Because of a few wipes, everyone loses morale, lol.
Tell them not to lose hope~ Hahah. We're still working at it, and got an 11 min. 33 second kill tonight :3 We're still not playing as well as we could, and we're also going to change the strat in this video to try to get closer to our goal of a kill in ~8 minutes.
BRD view:
http://youtu.be/b54gZklxHeo
BLM view:
http://youtu.be/rnlrfeW0aFg
DRG view:
http://youtu.be/R2DSS5ucS7Q
Last edited by TheFatHousecat; 10-17-2012 at 04:06 PM.
Nice job.Tell them not to lose hope~ Hahah. We're still working at it, and got an 11 min. 33 second kill tonight :3 We're still not playing as well as we could, and we're also going to change the strat in this video to try to get closer to our goal of a kill in ~8 minutes.
Here is the fight from BRD point of view: http://www.youtube.com/watch?v=b54gZklxHeo
I liked how you blew through dps wise on the phase 2 golems phase(not letting them spawn). Makes the monk useless and the extra drg much better dps choice. The one blm going up for phase 1 60% was nice as well, sometimes im up there for way to long yelling at people to pick up the dps.
Very nice run.


Only issue with this strategy that I see (Correct me if I am wrong) is if he uses his defense up buff multiple times in a row and your pld has no shield blocks avaliable. If you use up your white mages dispel you become a sitting duck for the next 30ish seconds until you can get the buff dispelled because you can't really get any damage off on him.Nice job.
I liked how you blew through dps wise on the phase 2 golems phase(not letting them spawn). Makes the monk useless and the extra drg much better dps choice. The one blm going up for phase 1 60% was nice as well, sometimes im up there for way to long yelling at people to pick up the dps.
Very nice run.
Good kill though, that was what I had assumed you guys were doing with the 3 drgs when you first said you could kill it that quickly a few days ago but only utilizing one blm for first phase meteors is so ballsy i didn't even consider it due to the fact a resist on a meteor can completely screw over an entire party. Maybe my ls was just unlucky with that though because we would have black mages that were just straight stacking Magic Accuracy still getting resisted. more often than they should have.
At this point though I think it is probably more luck than skill based on whether or not you can complete it too much faster and whether or not darnus is generous in the abilities he uses allowing you to do constant DPS on him.


Anybody care to tell me which filter set up shows when hes charging his acoustic(?) attack?
Been fiddling with it all morning but I just can't seem to get it to show in my log.
This filter is a real bitch no lie, it is in the general chat window and you can't filter it out. It also will not apear in any other window no matter what your settings are.


Thanks. It's a blast trying to really push up against the limits of 1.0 within 1.0's best fight.Nice job.
I liked how you blew through dps wise on the phase 2 golems phase(not letting them spawn). Makes the monk useless and the extra drg much better dps choice. The one blm going up for phase 1 60% was nice as well, sometimes im up there for way to long yelling at people to pick up the dps.
Very nice run.
Regarding meteor coverage, yeah, that was our reasoning. As for Plasma Acoustics, I was supposed to PoM my Aerora in case of it landing. Pretty sure I fatfingered it or wasted my PoM on something else on that kill, but yeah, each Acoustics landing can add 30 seconds or more to the fight.The blm on the bottom can still bail out the one at the top if he resist. Actually the brd can do this as well. If your tank is good he can dodge the moves pretty well himself. You shouldn't need more then 1 whm to help you out there, but I can see times where you are waiting on the whm to debuff.
Last edited by carraway; 10-16-2012 at 11:31 PM.


Ah yeah i didnt even consider PoMing aerora. Just too stuck in the mentality of having safety nets in place in case something goes wrong but with this type of run you are pretty much walking on a tight rope without a safety net for the highest return possible from everything you do.Thanks. It's a blast trying to really push up against the limits of 1.0 within 1.0's best fight.
Regarding meteor coverage, yeah, that was our reasoning. As for Plasma Acoustics, I was supposed to PoM my Aerora in case of it landing. Pretty sure I fatfingered it or wasted my PoM on something else on that kill, but yeah, each Acoustics landing can add 30 seconds or more to the fight.


Yeah, and there's certainly an element of luck with how many times he teleports or uses Plasma Acoustics vs. how many times he stands there and uses Lunar Dynamo, but I'll be pretty happy with a clean sub-10 kill.
Last edited by carraway; 10-17-2012 at 12:57 AM.
Actually, they really aren't. they're only related by circumstance. The primals existed in the game's story before the 7th umbral era events began. In fact, their battlefields existed in the game before this as well. The only connection they have to the 7th umbral era events is the beastmen that are calling them.(Since they are related to the umbral events)
You don't seem to realize what happens to him after you beat him, do you? He's not coming back.White Raven is related to the Umbral event just as much as the primals are. White Raven existed before the Umbral event
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