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  1. #1
    Player
    Luhy's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Arla Rhylbroes
    World
    Hyperion
    Main Class
    Goldsmith Lv 50

    Battle suggestion: swap Primary and Secondary stats

    I'm sure whatever battle system is being implemented is already underway, but I just wanted to put this idea out there.

    I think if the Primary and Secondary stats changed, it would eliminate "DRG is best for this fight" and "You need to be WAR for this." If someone had 350 INT and only 250 PTY, their MNK would have far stronger WSs than if they used DRG. "Let him be MNK, his DRG dmg sucks." It's a mean example to give, but right now STR is the only stat that matters. To me, that's pretty boring. That, and class stacking isn't exactly thrilling either.
    (0)

  2. #2
    Player
    Renen's Avatar
    Join Date
    May 2012
    Posts
    704
    Character
    Renen Angel
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    What?

    /10char
    (0)

  3. #3
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Renen View Post
    What?
    If someone reaches the STR requirement for one job, it's easy to reach the STR requirement for another job, since other jobs can likely wear the same gear. However, if the primary/secondary stats were reversed, then people would have to specialize more, allowing people to play their preferred classes more since that's the only class they've geared well.

    If you have STR350 as a PGL, you probably also have around STR350 as a DRG. You may want to come on PGL, but your group tells you to come on DRG because you're just as well geared and that's the cookie-cutter setup for the encounter.

    Not for or against here, just translating.
    (4)

  4. #4
    Player
    Mujen's Avatar
    Join Date
    Sep 2012
    Posts
    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Raldo View Post
    If someone reaches the STR requirement for one job, it's easy to reach the STR requirement for another job, since other jobs can likely wear the same gear. However, if the primary/secondary stats were reversed, then people would have to specialize more, allowing people to play their preferred classes more since that's the only class they've geared well.
    OHHHHHH.. yeah.. still mechanics need changing and BLM stacking is common..., ranged in general. Melee has other issues & changing stats would require total revamp. Old system is gone now, fare thee well, we can only HOPE 2.0/ARR shall prove more worthy!
    (1)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,847
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Raldo View Post
    If someone reaches the STR requirement for one job, it's easy to reach the STR requirement for another job, since other jobs can likely wear the same gear. However, if the primary/secondary stats were reversed, then people would have to specialize more, allowing people to play their preferred classes more since that's the only class they've geared well.

    If you have STR350 as a PGL, you probably also have around STR350 as a DRG. You may want to come on PGL, but your group tells you to come on DRG because you're just as well geared and that's the cookie-cutter setup for the encounter.

    Not for or against here, just translating.
    That's about what I got out of it too, and the obvious point seems that people might then be even more forced into class stacking by being pushed piety or intellect from the start. Sure, groups might force you into a class you like less, but now your own gear makes the alternatives nearly impossible too.

    I'd have to agree with Mujen -- the best fix for class stacking probably isn't in stat composition alone.
    (0)

  6. #6
    Player
    Mujen's Avatar
    Join Date
    Sep 2012
    Posts
    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    I don't get what you're saying!! I'm so sorry im so ashamed of myself! This does not compute. I think there is way more than simple stats in order to make things better and class stacking also has to do w/ battle fight mechanics... I commend thy effort valiant eozarean!
    (1)

  7. #7
    Player
    Luhy's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Arla Rhylbroes
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    That's the point- you go as the job you choose to go as. If you want to be MNK, you get INT gear. Now you can be MNK since it's your strongest job.

    Right now the game is "get all the STR you can and then be forced to play the same role as everyone else." This is just a suggestion to give players the choice, rather than the content choosing for them.

    If you have other ideas, feel free to share
    (0)

  8. #8
    Player

    Join Date
    Mar 2012
    Location
    Limsa Lominsa
    Posts
    42
    I may be completely clueless here, but would that really make any difference, since you can't put primary stats on the same piece of equipment that you are able to put secondary stats on? ie. Strength on hands and Piety on the body. People will still try and fill both stat categories and still want you to come as the class that they was in the youtube video.
    (0)

  9. #9
    Player
    Ikkenoe's Avatar
    Join Date
    Dec 2011
    Posts
    90
    Character
    Scientific Progress
    World
    Balmung
    Main Class
    Alchemist Lv 21
    certain jobs being better for certain encounters has...

    ...get this...

    ...next to nothing to do with stats or stat caps

    and...

    ...get this...

    ...nearly everything to do with the design of the fights and the way particular job classes work in relation to them.

    INSANE, right? wowowowowow




    furthermore- secondary stats are about equal with primary stats, and for meaningful content attack is generally as effective or better than either (and good for all melee jobs). so.
    (0)
    Last edited by Ikkenoe; 10-07-2012 at 07:09 PM.

  10. #10
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    This thread would be better if it was a discussion about removing specific stats for each job, and instead having a more clearly defined set of rules for stats.

    Strength should increase your damage and attack power
    Intelligence should increase your spell power
    Mind should increase your heals and MP
    Dexterity should increase accuracy and critical hit rate
    Piety should increase enfeebling magic accuracy and potency/duration
    Vitality should increase your defense and HP

    Add additional stat control where necessary, then you don't have a huge disparity between the ease of reaching stat caps for certain jobs, and different sets of melded gear for half or more of your jobs at a time.
    (2)

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