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  1. #71
    Player
    serendipity's Avatar
    Join Date
    Mar 2011
    Posts
    18
    Character
    Lucifer Star
    World
    Balmung
    Main Class
    Arcanist Lv 56
    Quote Originally Posted by Molly_Millions View Post
    Have you missed the feature where you can see armor and weapons that the retainer is selling on that retainer? Have you also missed the feature where you can place your retainer in a stand to sell your goods?


    Quote Originally Posted by Alhanelem View Post
    Or the feature where you can seek to buy items or the feature where they can get stuff repaired.

    I think that SE could integrate all that into the Auction House. Seeking repairs and items. Also, they could add screen shots to go along with the items listed for sale. As for having a stand, it does add an immersion element which has arguable value but for the sake of efficiency, I still don't see the point in thousands of retainers just eats up time.
    (0)

  2. #72
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I think that SE could integrate all that into the Auction House. Seeking repairs and items. Also, they could add screen shots to go along with the items listed for sale. As for having a stand, it does add an immersion element which has arguable value but for the sake of efficiency, I still don't see the point in thousands of retainers just eats up time.
    Except, they don't need to integrate that into the acution house, because they have a Market Ward that already has most of the features of an auction house- plus these other features that auction houses don't have.

    Seriously. Stop begging for an auction house- we really already have one. It could be more intuitive than it is and it needs some improvements, but really- We don't need to rebuild the system- the current system, plus the fixes coming to it in the future, covers pretty much all the bases. The only thing an auction house has that the market wards are missing is an easy process for listing items for sale- and this is a problem that can be fixed.

    I honestly feel there's really just some sort of stigma associated with the term "market wards." You could literally turn the market wards top to botom into XI's auction house and you'd still have people not understanding just how not different the two things are. People are just 'YAY AH DOWN WITH MW!" without real reasons for it.

    Once the incoming fixes are applied and people use it for a bit, hopefully they'll realize that what they've been begging for all along they'll realize they really already have, plus more stuff. One of the best things about the market wards in my opinion is the oppertunity for secondary impulse sales. If someone goes to your retainer to make the purchase, they'll see the other stuff you're selling- they might even buy some of it (and i've had this happen on multiple occasions). No traditional AH I know of can do that.

    1)The market wards will be *in* the city- you won't have to go a special zone to access them.
    2)all the markets will be rolled into one- You won't have to talk to different NPCs or go to different places to browse all the goods up for sale.
    3)We'll have a new streamlined server system that won't require ages to transfer and list your items. This area will still need some improvements but I'm sure we'll get them.
    4) the capacity issues will be gone, and no more not being able to sell stuff because the market is full.
    5)More sorting and searching options means buying is simple. We already have searching by name, something FFXI didn't have.

    What is there left to complain about beyond the number of clicks required to sell an item?
    (1)
    Last edited by Alhanelem; 10-16-2012 at 01:00 PM.

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