Quote Originally Posted by Elexia View Post
incapacitation is damage, that's why it shows up on player/party member damage. "Your (skill) deals x damage to (body part)"...if it's not enough damage to incap it, it'll show up like that essentially, so yes it makes sense actually.

You need enmity on the target to see what they're doing otherwise you won't see it and it falls into a different category.
the emnity thing sorta makes sense but even after a hate reset things like the moogle king are still red so still enemies. thus it comes back to if i want to see a mob readying a move i need to set show others and then i end up seeing everything by everything player or mob nearby and that ends up equalling quite a lot of spam making it easy to miss the thing you're trying to filter and not miss.

as for incapacitations it'd be easy if they make it some kind of enfeeblement which in a sense it sort of is. but all in all i was aiming to filter out more useless information and clean up my logs a little bit but seems impossible to do.