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  1. #22
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    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    10
    Quote Originally Posted by Punxsutawney View Post
    I honestly don't want this in FF14, as this is not a game where you have to grind mobs to level up. There are Quests, leves, behest for ranking up, whereas in FF11 MOB GRINDING was the only real efficient way to level up. Level Sync is a non issue in FF14, doubt the developers will even contemplate this.
    That's the thing though. Even with this implementation of level sync, mob grinding wont be the only venue of exping as quests, leves, behest are available. But if those are unavailable at the time, people may be found waiting around crafting (not everyone crafts for gil), shouting to find members for a party in town, or grinding through their fatigue just to level. Not everyone will get into behest or have leves to link, leaving parties and party formations exclusive to those who have the leve or get into the behest parties- the current problem at the moment with partying (other than the search functionality, which is reserved for another issue). Currently, mob camps is the least explored option of exping, leaving exploration of exp camps and monsters, and the world outside of behest/leve camps, at a high. As an additional alternative to this, the level sync addition will allow older and newer players to find camps with a plethora of mobs and would increase exping options. People wont be just shouting for raptor parties from 44+ or within a specific range for leves/grind pts, they will have multiple camps available to them with mobs redistributed to reinforce this. This would encourage players of all levels to teach and show each other viable exp camps.
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    Last edited by Valkyriesin; 05-18-2011 at 09:41 PM.

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