Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 37 of 37
  1. #31
    Player

    Join Date
    Apr 2011
    Posts
    27
    They should put level sync in this game as well. When my friends start playing again in the future how will I play or level with them? All my characters will be higher level and there is nothing I can do about it. Even spare jobs I may have left alone I have to level due to fatigue. So perhaps I only want to be an archer but since that hits fatigue I have to switch to other jobs, which has no led me to level several jobs to 20. I can see this being an ongoing circle. So when my friends come what can I do? Some can say create a new character but that is not reasonable. To be able to play and level along with my friends is what I would like to do. Using the same character. Level sync can help this a lot!
    (0)

  2. #32
    Player
    Karvapeikko's Avatar
    Join Date
    Mar 2011
    Posts
    63
    Character
    Mjolnir Fomalhaut
    World
    Phoenix
    Main Class
    Weaver Lv 80
    I'm all in for level sync as long as it doesn't become a cheap levelling method. I have a friend who started few weeks after me and I can't do much help when he wants to level his lower classes 'cause all my classes are overlevelled for it. Heck I don't even care if I receive 0sp doing it, I just want to have fun with my friends.
    (0)

  3. #33
    Player
    LordNickage's Avatar
    Join Date
    Mar 2011
    Posts
    101
    Character
    Lord Nick
    World
    Hyperion
    Main Class
    Gladiator Lv 62
    I wholeheartedly support this. I loved level sync back in XI, and would be overjoyed to see it in this game. I got the game at launch, but most of my friends don't have gaming PCs so I have to wait for the PS3 launch to play with them. That being said, I will be subtantially higher than them, but level sync would still give me the opportunity to play with them. Even if it becomes a cheap leveling method, it will still really encourage people to play with friends and get the game when it reaches the next platform. Every good comes with some level of bad, after all.
    (0)

  4. 05-18-2011 09:27 PM

  5. #34
    Player

    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    10
    Quote Originally Posted by Punxsutawney View Post
    I honestly don't want this in FF14, as this is not a game where you have to grind mobs to level up. There are Quests, leves, behest for ranking up, whereas in FF11 MOB GRINDING was the only real efficient way to level up. Level Sync is a non issue in FF14, doubt the developers will even contemplate this.
    That's the thing though. Even with this implementation of level sync, mob grinding wont be the only venue of exping as quests, leves, behest are available. But if those are unavailable at the time, people may be found waiting around crafting (not everyone crafts for gil), shouting to find members for a party in town, or grinding through their fatigue just to level. Not everyone will get into behest or have leves to link, leaving parties and party formations exclusive to those who have the leve or get into the behest parties- the current problem at the moment with partying (other than the search functionality, which is reserved for another issue). Currently, mob camps is the least explored option of exping, leaving exploration of exp camps and monsters, and the world outside of behest/leve camps, at a high. As an additional alternative to this, the level sync addition will allow older and newer players to find camps with a plethora of mobs and would increase exping options. People wont be just shouting for raptor parties from 44+ or within a specific range for leves/grind pts, they will have multiple camps available to them with mobs redistributed to reinforce this. This would encourage players of all levels to teach and show each other viable exp camps.
    (0)
    Last edited by Valkyriesin; 05-18-2011 at 09:41 PM.

  6. #35
    Player
    Irana's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    628
    Character
    Index Labyrinthya
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Lol level sync in ffxiv would be brutal... I for one would try to level sync to a level 1 player and never stop doing behest in teh first camp... 700/1000 sp per mob? hell yes
    (0)

  7. #36
    Player

    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    10
    Quote Originally Posted by Irana View Post
    Lol level sync in ffxiv would be brutal... I for one would try to level sync to a level 1 player and never stop doing behest in teh first camp... 700/1000 sp per mob? hell yes
    Lol that would be nice, but in 11 there's rules set in place as to when you can level sync. You had to be rank 10 to be able to level sync. Seeing how most people are able to behest and solo up to 10 pretty quick, and to 20 after a few sittings, it would have to be implemented like that prolly and perhaps to reduce abuse. Even so, should there be enough monsters/camps available, it would target all 3 modes of exping and shouldn't be a prob. I see can grand companies and dungeons as even further extensions from the looks of it but we'll have to see.
    (0)

  8. #37
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    123
    I think it's very bad to the game actually, The game need more grind, grind, grind like a party lol
    The mats are already in a very high price lol if they add it in there it'll prolly kill the economy.
    (0)

Page 4 of 4 FirstFirst ... 2 3 4

Tags for this Thread