It was true to an extent... XIV has a much more lenient policy on level gaps. Its a small thing but it goes a long way i think.It would lower your rank to meet the level of someone who was a lower rank than you. That way you could still party and quest and what not, with friends and others who were too low for your rank.
I could have swore they said the sp/xp system was built so you didn't need a level sync system.. but it would appear that was not true.. lol
Hello Everyone!I am a studying animation student at the Unversity of the Arts in Philadelphia. I am originally from southern California.
Level sync yes, please! /like
Sync has positives and negatives.
Positive: You can basically party with anyone you want on any job, this would help me now with all my fighting classes 31+. Alot of new members in my shell I cannot even play with until they get to 25+ish.
Negative: As others said. You will stay at the best sp/hr spot basically the whole game no matter what peoples levels are. In FFXI once level sync came about the leveling camps where decreased by like 50% since everyone didn't want to go to X camp at X level because the leveling at the previous camp was on colbri and they are crazy squishy.
Over all I say it is a good system, but I wish SE would find a way to fix that negative if they implement it again.
Level Sync would be awesome! I agree it was one of the best features added to FFXI.
I agree that there is some dangers to the level sync, but people who chill in teh best xp zone until their eyes bleed will be penalized by not being familiar with other regions in the game. Also by scaling the xp gain and reworking the mechanics of sp gain, the system can avoid a BEST xp camp at lower levels. But I agree unless SE does something like that, level sync can be a liability to player progression, but I think it is still worth implementing because I still want to play with friends/ls matesSync has positives and negatives.
Positive: You can basically party with anyone you want on any job, this would help me now with all my fighting classes 31+. Alot of new members in my shell I cannot even play with until they get to 25+ish.
Negative: As others said. You will stay at the best sp/hr spot basically the whole game no matter what peoples levels are. In FFXI once level sync came about the leveling camps where decreased by like 50% since everyone didn't want to go to X camp at X level because the leveling at the previous camp was on colbri and they are crazy squishy.
Over all I say it is a good system, but I wish SE would find a way to fix that negative if they implement it again.
Level sync will be nice after 5 years of FFXIV not now.
Hoping that the devs get word that this is a system that we would like to see.![]()
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hmm i think level sync would be cool, because sometimes you want to play your main job, and your friends are lower level, but it did have disadvantages, like leveling from 1-75 in the same zone...It would lower your rank to meet the level of someone who was a lower rank than you. That way you could still party and quest and what not, with friends and others who were too low for your rank.
I could have swore they said the sp/xp system was built so you didn't need a level sync system.. but it would appear that was not true.. lol
Far as not needing level sync, i think they said that before they wanted to add levels to the game. Initially they supposedly wanted to make a game with no leveling! and people revolted.
It would have been interesting to see that model, i imagine you would just get skills, and use equipment to raise stats.
Ya, the issue of leveling in the same zone could be an issue, but from what I found is that as you level you naturally want to go to new zones, and fight new mobs. The nice positive piece was it helped you find parties much faster as everyone would level sync and so you wouldn't worry about trying to find players who were within a certain level range.hmm i think level sync would be cool, because sometimes you want to play your main job, and your friends are lower level, but it did have disadvantages, like leveling from 1-75 in the same zone...
Far as not needing level sync, i think they said that before they wanted to add levels to the game. Initially they supposedly wanted to make a game with no leveling! and people revolted.
It would have been interesting to see that model, i imagine you would just get skills, and use equipment to raise stats.
But your right, if everyone was all syncing in the starting areas, that would get to be very annoying, but it would add more reply to those starting leves![]()
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I honestly don't want this in FF14, as this is not a game where you have to grind mobs to level up. There are Quests, leves, behest for ranking up, whereas in FF11 MOB GRINDING was the only real efficient way to level up. Level Sync is a non issue in FF14, doubt the developers will even contemplate this.
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