I would wholeheartedly support this as a viable alternative.Yes. You are exactly correct. There are a lot of old rumors out there and the real difference is the software and we all know Microsoft makes horrible software. Having worked for Microsoft I know that teams at Microsoft aren't even able to see the code for things that other teams are working on so it's a wonder Windows even runs at all.. combine that with 3rd partys creating hardware drivers and you have the glorious mess that is PC Gaming complete with all the crashes and bugs we are so fond of.
Aside from that problem though you don't need Bootcamp or Parallels or any of that garbage. As many people have posted already. The game ALREADY runs on Mac and Linux via Wine and Wine *IS* a native Win32 API on Unix, Wine runs Windows the same way Windows runs Windows, the only difference is the API is incomplete.
And yes it implements Direct X as well.
SE could improve it by taking the source code and recompiling the game with Winelib to create an official (yet unsupported) Mac/Linux client. This would probably take minimal effort as well seeing as it already works in Wine. They only need to change the build environment not the game code itself. Wine already implements enough of the API to allow XIV to run.
http://appdb.winehq.org/objectManage...sion&iId=21478
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